Preview render beyond the camera borders

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GraphicAnime
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Preview render beyond the camera borders

Post by GraphicAnime »

Hi,

I've been trying to make the dimensions of the camera frame larger to fill the white background. I wanted to render just one frame of the whole character, for testing purposes without readjusting the camera position.

Is there a way to do a test render of one frame that takes up the whole white background?

Thanks, :?:
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slowtiger
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Post by slowtiger »

To truly enlarge the rendered area you need to create a key for the camera. You could easily delete it after the render. You may have to change the dimensions of the project if you want to show enough detail (there's a maximum nukmber for that).

The "white background" is in fact nothing. There's only your artwork floating in the middle of a transparent nowhere which doen't have a visible border. If I get the feeling some artwork's missing, I just zoom out the workspace view, sometimes with changing the display optons.
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