I was working with region-binding bones using bitmap images and it occured to me that it would be pretty cool to be able to 'paint' your regions of influence.
This would mean that you could more accurately control what part of an image a bone moves (as well as quickly binding points), as of right now you are limited by the 'lozenge' shape that the current region of influence creates.
Even better if there were varying 'strengths' of paint, eg. Red could be strong region of influence, Orange Medium and Yellow weak. This would give you greater control of what a bone controls.
Even if you could at least control the shape of the 'lozenge' influence area it would be of tremendous benefit when working with bitmap based projects!
On another note it would also be great if you could colour-code bones according to what they do, and having the same ability to colour code layers would help organization of projects immensely.
Thank you for your time!
Donnie.
'Paint' regions of influence
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