Hi,
I don't think I have seen this in the tutorials but it seems like it should be possible to put two fill/outline effects on top of each other having that there is an effect 1 and an effect 2 in the style window. I know that some would be hard to layer on top of each other but you should be able to do a fill gradient and a fill shade on top of each other. I find no way to do this at the moment and would like to know how to. If this is not possible, it should be in feature requests.
Thanks for any replies.
Putting two effects on top of each other
Moderators: Víctor Paredes, Belgarath, slowtiger
A lot of it has to do with how these effects are applied and it what order.
A gradient as the second effect on a shape will completely cover up the first effect... unless one of the colors in the gradient is set to be transparent.
If you put the gradient first then other effects will show up over it UNLESS these effects ALSO have colors set that would hide the gradient.
Let's say the base fill color is white. If you add a gradient that is white to black the white in the gradient is "redundant" and also will hide other effects if it is the first. You can make the first color of the gradient (white) completely transparent and now the base color shows through and the gradient fades to black and other effects show through it as well.
You can also have more than 2 effects by using styles. Imagine... by applying two styles AND using the effects in the base shape you can have up to 6 effects on one shape and up to 3 stroke effects (be careful... this may open a rift in the time space continuum).
This one shape has six fill shape effects and 3 stroke effects. 2 fills effects for the base, 2 fill effects for each of the 2 applied styles. One stroke effect for the base and 1 stroke effect for each of the 2 applied styles.
http://www.lowrestv.com/moho_stuff/6effects.moho
Most of my knowledge of effects came from just trying them out on simple shapes and changing the settings and order of use and doing quick renders.
Sometimes I get bored... and I just "play" with all the combinations of effects and styles to see what kind of funky results I can get.
To be honest when I try to do some funky effects tricks I usually am starting from "zero" knowledge. I keep experimenting till I get what I want or get close to what I want.
EDIT:
When applying a style to a fill shape that you only want the EFFECT to be seen do not check the Fill Color, Line Color or Line width check boxes for that style. If you do those attributes will overide the base fill and line styles of the shape. You may WANT to check those to change them based on the style. This may change how they render in relation to OTHER styles applied. The second style applied will override the first style.
Style two, if the line width is checked will change the line style no matter what style one is set for.
-vern
A gradient as the second effect on a shape will completely cover up the first effect... unless one of the colors in the gradient is set to be transparent.
If you put the gradient first then other effects will show up over it UNLESS these effects ALSO have colors set that would hide the gradient.
Let's say the base fill color is white. If you add a gradient that is white to black the white in the gradient is "redundant" and also will hide other effects if it is the first. You can make the first color of the gradient (white) completely transparent and now the base color shows through and the gradient fades to black and other effects show through it as well.
You can also have more than 2 effects by using styles. Imagine... by applying two styles AND using the effects in the base shape you can have up to 6 effects on one shape and up to 3 stroke effects (be careful... this may open a rift in the time space continuum).
This one shape has six fill shape effects and 3 stroke effects. 2 fills effects for the base, 2 fill effects for each of the 2 applied styles. One stroke effect for the base and 1 stroke effect for each of the 2 applied styles.
http://www.lowrestv.com/moho_stuff/6effects.moho
Most of my knowledge of effects came from just trying them out on simple shapes and changing the settings and order of use and doing quick renders.
Sometimes I get bored... and I just "play" with all the combinations of effects and styles to see what kind of funky results I can get.
To be honest when I try to do some funky effects tricks I usually am starting from "zero" knowledge. I keep experimenting till I get what I want or get close to what I want.
EDIT:
When applying a style to a fill shape that you only want the EFFECT to be seen do not check the Fill Color, Line Color or Line width check boxes for that style. If you do those attributes will overide the base fill and line styles of the shape. You may WANT to check those to change them based on the style. This may change how they render in relation to OTHER styles applied. The second style applied will override the first style.
Style two, if the line width is checked will change the line style no matter what style one is set for.
-vern
The use of styles to pile up 6 effects is pretty cool. Add to that, if the shape you're adding effects to is the only shape on the layer, then you can also pile on any LAYER effects that are available, such as blur, opacity, shadow (which can also be used as an outer glow), shading, motion blur, and noisy fills/strokes.
If you want to get REALLY crazy...
You can add multiple fill and stroke shapes to the same vectors and pile on even more effects.
I do this with brushes. You can't have more than one brush even with multiple styles. The last brush over rides all the others.
So, I often create multiple stroke shapes and apply different brushes. Great for fur and fuzzy hair... slow to render though.
-vern
You can add multiple fill and stroke shapes to the same vectors and pile on even more effects.
I do this with brushes. You can't have more than one brush even with multiple styles. The last brush over rides all the others.
So, I often create multiple stroke shapes and apply different brushes. Great for fur and fuzzy hair... slow to render though.
-vern