Keying all bones in a bone group
Moderators: Víctor Paredes, Belgarath, slowtiger
Keying all bones in a bone group
When i animate, most of the time i like to key all the bones in the rig, move over a couple of frames, then reposition a couple of bones, rekey all the others as well so i dont have bones moving between. Does anyone know if there is a quick script for keying all the bones in a bone group, so you dont have to individually click on each of the bones at a particular frame?
thanks!
bartender
thanks!
bartender
If your rig is in one bone layer and you only use rotation and/or scaling, this is easy to do. Just select all bones and click on one of the selected bones with the Rotate Bone and/or Scale Bone tool. Unfortunately, this trick doesn't work for the Translate Bone tool, but I guess most people will only use that on a few bones, and therefore only involve a few clicks with the Translate Bone tool.
For the Bone Lock feature, because it is either on or off, you probably don't need to copy the keys of the Selected Bone Lock channel, although there are, in theory, situations in which you may want to copy a Bone Lock key in a certain frame.
For the Bone Lock feature, because it is either on or off, you probably don't need to copy the keys of the Selected Bone Lock channel, although there are, in theory, situations in which you may want to copy a Bone Lock key in a certain frame.
This is true. If you bind a root bone in a child bone layer to bone A in a parent bone layer, all bones of the child bone layer will behave like bone A, translation, rotation and scaling. Because this behavior is recorded in the keys of the parent bone layer, there is no need to record it also in keys in the child bone layer, unless you would some of the bones in the child bone layer to behave differently.Genete wrote:Also you can bind internal bone layer to a bone in his parent bone layer using bind layer tool. So all the layer (bones9 will move when that parent bone moves.
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- Víctor Paredes
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- Joined: Wed Jan 26, 2005 12:18 am
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There are a script called Key Skeleton by janimatic that does what you want to do.
I use it from time to time, it's a real timesaver, especially when blocking things out.
Here's the forum link to it;
http://www.lostmarble.com/forum/viewtop ... y+skeleton
I use it from time to time, it's a real timesaver, especially when blocking things out.
Here's the forum link to it;
http://www.lostmarble.com/forum/viewtop ... y+skeleton