cartoon network animation

General Moho topics.

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EDS
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Joined: Sun Nov 19, 2006 6:02 am

Post by EDS »

I didn't consider the Flash library and large project management features as another reason it's so popular. I like the vector drawing tools better but it's not very good for animation, and each release has nothing added for character animation because they dont even care. It's been used for some pretty good animation in spite of this.

If AS gets a better drawing interface and those project management things then maybe it will be more popular. Its understandable that it is lacking in certain areas as it was only one guy making Moho, so it is very impressive that it could be used to the amazing ends it has been, for the lone programmer of the tool. Flash has programmers and GUI design specialists and a ton of other people so you can't expect one guy to excel in all of those areas. For one guy, Moho is is an amazing, astounding feat of a tool, I think.

I actually scoffed at Moho originally, because I thought that it was just bones, and this examples I originally saw were just animating lines and not moving forms. I thought the entire concept was flawed, but I guess I didn't realise its amazing potentional that I have seen now on the efrontier site.
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Rhoel
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Post by Rhoel »

Maybe I have miss-read the posts requesting project management and libraries tool, but AS already has a re-use library facility - I use it all the time.

AS allows you to import scenes within scenes. If you have a walk cycle you can inport it into a scene where the background group has come from somewhere else.

It's not easy at present to off-set a layer so the keys start where you want them - it wiould be good if you could. Then you could like a stock walk cycle into a standing pose, just like editing video clips together.

But being able to inport an AS object (file/import/Amine Studio Object) really works well and if used with fill styles, can be great for cloning a number of characters, reverseing walk cycles etc.

Rhoel
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Rasheed
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Joined: Tue May 17, 2005 8:30 am
Location: The Netherlands

Post by Rasheed »

Rhoel wrote:It's not easy at present to off-set a layer so the keys start where you want them - it wiould be good if you could. Then you could like a stock walk cycle into a standing pose, just like editing video clips together.
I guess that would be a good one for a script: offset animation keys of a layer and its child layers.
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