first bone rigging

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touchdown
Posts: 108
Joined: Sat Oct 28, 2006 3:59 am

first bone rigging

Post by touchdown »

Ok, quick test.

Comments on the motion?

Thanks


http://media.putfile.com/firsttest
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Mendi
Posts: 29
Joined: Sat Aug 21, 2004 12:18 pm
Location: Madrid, Spain
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Post by Mendi »

Cool! Is it your first rigging? Well I reckon you should exaggerate the fall of the robot, you know, it seems such a heavy robot and the flexion would be much more evident. But I think is just a little bit tweaking.

On the other hand, I think you should work on the motion of the sword, I mean, the body of the robot doesn't move at all. I suppose you were just testing.

Good job!!
Greetings.
touchdown
Posts: 108
Joined: Sat Oct 28, 2006 3:59 am

Post by touchdown »

Thanks for the feedback!

Yeah, after a couple of hours I was getting tired last night and just worked the arm. :lol:

I wasn't sure how much flexion to give. He's proportionate (mostly), but he could stand to look heavier.

I'm still trying to find the most efficient way to layer bones to get the most out of a character like that.

(practice practice)
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