My feelings about subscription software has been mixed. Generally speaking, I'm against subscription-ware but there have been a few exceptions.
I like Adobe Creative Cloud because they offer a wide variety of programs for a single fee, and I actually use of many to most of these programs in my personal work on a daily basis, so it's a good value for me. Also, I use many of the same programs at my workplace so having the same tools to use in personal projects works well for me.
That said, it's annoying when Adobe purchases new tools like Substance, raises the price for Creative Cloud, but then offers Substance only as part of a separate subscription plan. Ugh! Evil!
Some subscriptions I currently pay for are just too expensive. For example, I used to buy the perpetual license for the Red Giant/Trapcode tools for After Effects, and I was happy to pay their nominal upgrade fee every few years. But then Maxon bought them up and went full subscription. While I think these tools are worth paying for, I really don't use them regularly enough to justify Maxon's high subscription rate, so it's likely I'll be dropping these tools after my current subscription runs out.
I also create 3D animation but I absolutely refuse to pay Autodesk's subscription rate for Maya. Even though I use Maya regularly at my workplace, I would never use it enough at home for personal use to justify the high rate. So this year I've been learning Blender. For now I'm only using Blender in my personal projects but once I'm proficient with it, there will be opportunities to use Blender at my workplace too, so it's a win-win! Blender is technically donation-ware and considering how quickly and regularly it's being developed, I more than happy to support that.