ADJUSTABLE PIN BONES SIZE
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ADJUSTABLE PIN BONES SIZE
IF JUST PIN BONES SIZE WAS ADJUSTABLE THAT WOULD BE PEREFECT FOR MAKING IMAGES 2.5D WITHOUT RELYING MUCH ON COMPLEX MESHES JUST LIKE SPINE SOFTWARE THAT DEPENDS ON BONES WEIGHTS
Re: ADJUSTABLE PIN BONES SIZE
Pin Bones are scalable (on non-zero frame).
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Re: ADJUSTABLE PIN BONES SIZE
THANK YOU SAM FOR REPLY BUT SCALING ON NON FRAME 0 AFFECTS IMAGES THAT FLEXI BIND TO BONES TOO ... I JUST WISH IN FUTURE UPDATE FOR EASIER IMAGE WARPING THAN CREATING COMPLEX MESHES THAT TAKES TIME ESPICIALLY ON COMPLEX CHARACTERS ....SOMETHING LIKE SPINE USING VERTICES AND BONES WHEGHS THAT TURNS IMAGES TO 2.5D AD 3D LOOK
- synthsin75
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Re: ADJUSTABLE PIN BONES SIZE
Why not just use Spine?
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Re: ADJUSTABLE PIN BONES SIZE
Bone Meshes & Weights are a somewhat different topic to Pin Bone Size.
If you have watched/slept-through any of the 4-hour long twitch streams for Spine - you will note that a lot of the Mesh Rigging in Spine is not particularly quick.
Have you tried using Moho Quad Meshes for simple 2.5D?
Beyond that I believe Moho can be quite similar to Spine in terms of effort v/s results.
If you have watched/slept-through any of the 4-hour long twitch streams for Spine - you will note that a lot of the Mesh Rigging in Spine is not particularly quick.
Have you tried using Moho Quad Meshes for simple 2.5D?
Beyond that I believe Moho can be quite similar to Spine in terms of effort v/s results.
Last edited by SimplSam on Fri Aug 06, 2021 10:39 am, edited 1 time in total.
Moho 14.1 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.1 » Mac mini 2012 8GB » macOS 10.15 Catalina
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- davoodice2
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Re: ADJUSTABLE PIN BONES SIZE
yes. we must can adjust size of pin bone on frame 0. some times its very small and some times very big.
خیام اگر ز باده مستی خوش باش
با ماهرخی اگر نشستی خوش باش
چون عاقبت کار جهان نیستی است
انگار که نیستی چو هستی خوش باش
با ماهرخی اگر نشستی خوش باش
چون عاقبت کار جهان نیستی است
انگار که نیستی چو هستی خوش باش
Re: ADJUSTABLE PIN BONES SIZE
I agree, Pin Bone display size needs to be adjustable and it needs to be adjustable for individual bones. This is something I asked about back when Pin Bones were introduced. There are workaround tricks we can use, but it should be as straightforward as dragging with a modifier key or entering a value.
To be clear, I'm talking about a Pin Bone's display size, not its scale size. Sometimes I avoid using using Pin Bones in a rig simply because the display size it too large or too small in the area where I want to use it. (In this case, I just use a regular bone, but a resizable Pin Bone would be preferable.)
To be clear, I'm talking about a Pin Bone's display size, not its scale size. Sometimes I avoid using using Pin Bones in a rig simply because the display size it too large or too small in the area where I want to use it. (In this case, I just use a regular bone, but a resizable Pin Bone would be preferable.)
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2020 Edtion