Am I crazy or is there no way to manipulate scale curves in unison? Currently, I'm changing the angle of the XYZ individually to match each other so the scale is uniform but that is a less than ideal workflow...
Is there a way to do this while retaining bezier interpolation?
Combine XYZ Scale Handles
Moderators: Fahim, Distinct Sun, Víctor Paredes, erey, Belgarath, slowtiger
Re: Combine XYZ Scale Handles
Try dragging the keyframe using the Right-Mouse button. For some reason, when you use the left button in the Motion Graph, it grabs individual channels (in order of bgr, or zyx I guess.)
Hope this helps.
Hope this helps.
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2019 Edtion
Lead Digital Animator, Dreamworks Animation

Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2019 Edtion
Lead Digital Animator, Dreamworks Animation

Re: Combine XYZ Scale Handles
Didn't work but I am using a pen and tablet, and can't right click and drag without also "left mouse" clicking...
Re: Combine XYZ Scale Handles
Is it a Wacom? I don't have my tablet hooked up at the moment but will check in a bit.
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2019 Edtion
Lead Digital Animator, Dreamworks Animation

Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2019 Edtion
Lead Digital Animator, Dreamworks Animation

Re: Combine XYZ Scale Handles
Actually, I switched recently to a small XP-Pen tablet because it fits over my laptop's trackpad.