Customize ease keyframes for layer motion

Have you come up with a good Moho trick? Need help solving an animation problem? Come on in.

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Penny
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Customize ease keyframes for layer motion

Post by Penny » Fri Dec 28, 2018 8:32 pm

I am new to this forum but I'm a long time Moho user. I use After Effects also and, as many users here I wanted to edit the ease parameters of a layer translation, mainly for motion graphics. I had come to a nice trick that's very simple for easing keyframes and I thought that would be very useful. I haven't read it anywhere, so I'm posting it here.

Let's dive in:
If you're an advanced user you should already know that manipulate bezier handles for layer translation could be very tricky, especially when the path is not straight and parallel to the X or Y axes, with curves etc. So what you can do instead is to use the follow path. After you set up your motion path and added keyframes to the follow path channel all you have to do is switch those keyframes to bezier. Done! Now in the motion graph simply adjusting the handles you can ease in or out as you want!
Of course you can add keyframes in between for playing with time and space.

Basically, what you obtain is a sort of acceleration or deceleration graph but for me it's hard to explain physic concepts, so it's better end up here.
Just play around and see the result!

Hope it helps! Have fun!
Last edited by Penny on Fri Dec 28, 2018 8:52 pm, edited 1 time in total.
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Penny
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Re: Customize ease keyframes for layer motion

Post by Penny » Fri Dec 28, 2018 8:57 pm

Thanks Syntsin! I came to to this solution exactly thinking the same. It does the job pretty nicely :D
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formxshape
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Re: Customize ease keyframes for layer motion

Post by formxshape » Tue Apr 16, 2019 10:52 pm

having tried this in the past things can get really messy when you need to then get that object 'off' the 'follow' path and moving again.
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synthsin75
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Re: Customize ease keyframes for layer motion

Post by synthsin75 » Wed Apr 17, 2019 12:02 am

formxshape wrote:having tried this in the past things can get really messy when you need to then get that object 'off' the 'follow' path and moving again.
Duplicate the object and swap visibility.
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