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Greenlaw wrote:If you're not using bones for the individual head elements, you could also drop every head layer in a group and Layer Bind the group.
Greenlaw wrote:You need to bind all the layers. So, the head layer and the two hair layers (near and far,) should probably all be bound to the Head bone. Not sure how you're binding the layers but Layer Binding is the most straightforward.
synthsin75 wrote:Not with images alone. If you can't (or don't want to) share the file publicly, you might PM someone you trust to take a look.
synthsin75 wrote:Quick tips for smart bone actions:
4. Points controlled by two different smart bones will have their motions added together, usually ending up with distorted and undesired results.
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