I was working on animation, I rigged a character, animated it and did changes with camera movemnt, aka making keyframes
But then I realized, it causes depth of field( which I'd didn't want), then I realized the Z-Postion is not zero..
So now when I make a new vector layer, I manually have to reset the Z-Postion of layer before drawing
I am not sure it's because I am accidentally pressing Shift+Z (Instead of Shift alone) when moving layers in a straight line....
What I am really asking, how do I make sure layers positions are 0 (Especially the Z-value)
Reply back if you have any more questions....
New layer causes problrm with depth with field/ Z-Postion
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New layer causes problrm with depth with field/ Z-Postion
Don't forget! No one is perfect!
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- Posts: 145
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Re: New layer causes problrm with depth with field/ Z-Postio
Brief Summary:
- Makes a new layer after animating on Frame 0
-Depth Of Field Occurs for some weird reason
I am not sure it is because I did camera and layer movement of the bone layer....before making another layer and just I bind the layer to a bone
- Makes a new layer after animating on Frame 0
-Depth Of Field Occurs for some weird reason
I am not sure it is because I did camera and layer movement of the bone layer....before making another layer and just I bind the layer to a bone
Don't forget! No one is perfect!
- synthsin75
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Re: New layer causes problrm with depth with field/ Z-Postio
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
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Re: New layer causes problrm with depth with field/ Z-Postio
lol i was the one who posted that post
It turns out....
I was playing with the Shear tool of the bone layer and forgot to reset it
It turns out....
I was playing with the Shear tool of the bone layer and forgot to reset it
Don't forget! No one is perfect!