Flame exemple

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synthsin75
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Re: Flame exemple

Post by synthsin75 » Sun Jun 02, 2013 6:23 pm

All the particles must be set "free floating" and just bind the group containing all the particle layers to a bone.
Oddity
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Re: Flame exemple

Post by Oddity » Tue Jun 04, 2013 5:41 pm

good looking moving flame synthsin75.

Did you put your latest shapes managing script on sell on your forum?
i read that it will be available for people who post 50 time on it but clearly i'm clear far from it.

Is there an other way to get it?
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synthsin75
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Re: Flame exemple

Post by synthsin75 » Wed Jun 05, 2013 3:39 am

Oddity wrote:good looking moving flame synthsin75.

Did you put your latest shapes managing script on sell on your forum?
i read that it will be available for people who post 50 time on it but clearly i'm clear far from it.

Is there an other way to get it?
Not yet. One of the problems I have with this script in particular is that I cannot guarantee that it will work in every version of AS, old or future, nor do I consider it finished exactly. Both are problems for selling.
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Re: Flame exemple

Post by Oddity » Wed Jun 05, 2013 7:43 am

ok, sure.

I'll wait.
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funksmaname
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Re: Flame exemple

Post by funksmaname » Thu Jun 06, 2013 4:04 am

That looks great Synth :)
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Víctor Paredes
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Re: Flame exemple

Post by Víctor Paredes » Thu Jun 06, 2013 4:29 am

Fantastic, Synth!
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rogermate
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Re: Flame exemple

Post by rogermate » Sun Jun 09, 2013 4:35 am

Oddity wrote:He's the making of to complete the post but i'm sur you understood how it's works :

Gorgeous result, elegant construction.
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