I'm working with actions in Studio 7 Pro. I can create the actions and insert them in to my animations, however I continue to have a problem with the action wanting to take my entire character back to frame zero, to play the action.
As an example, I can create a simple arm lift. When I insert the action in to an animation, the entire character wants to immediatly pop back to frame O, to execute the action. All I want is for the arm to lift... I don't want to take the entire character back to frame 0 to lift the arm.
I know it couldn't have been designed this way, and I'm obviously doing something wrong. Any suggestions.
Starting Point for Actions
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Starting Point for Actions
In the action make sure you only key the stuff that needs to move.
If you key all, all will be affected. Hope that helps a little?
If you key all, all will be affected. Hope that helps a little?