Hello
I don't know if or how often this question was made here, so let me simply ask it, - again...
How do I copy an animation into a new anme file.
You see, I've got a walking dog, well maybe not perfect but it walks.
Sadly I need a long haired shepherd dog, and this one is short haired.
So, how can I copy the animated bones to the new file?
Is there a way to copy these bones to more than one character?
Have I to create for every new scene a new walkcycle, (if dog or human being, or similar)?
(Yes..., Finally I started to learn anime studio, - it was about time after all these years!)
Copy animated bones
Moderators: Víctor Paredes, Belgarath, slowtiger
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Re: Copy animated bones
You can have an animated skeleton, duplicate it, and create new shapes and attach them to the already animated skeleton in frame #0.
To import stuff from one file into another, it needs to be on top of the hierarchy (in a group or bone layer). Go to "Import AS object", choose file, choose layer to import.
To import stuff from one file into another, it needs to be on top of the hierarchy (in a group or bone layer). Go to "Import AS object", choose file, choose layer to import.
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- Posts: 126
- Joined: Tue Jun 05, 2007 7:50 pm
- Location: Germany
- Contact:
Re: Copy animated bones
Uii, das war ja flott...
Dankeschön.
Da hab ich was zu tun.
Dankeschön.
Da hab ich was zu tun.