On the News
Moderators: Víctor Paredes, Belgarath, slowtiger
On the News
Another of my little efforts
On the News - A satirical look at the headlines of the day
http://www.muvizu.com/Video/17345/On-the-News
Please comment. Feedback, It's the only way I'll get any better
Cheers
D
On the News - A satirical look at the headlines of the day
http://www.muvizu.com/Video/17345/On-the-News
Please comment. Feedback, It's the only way I'll get any better
Cheers
D
-
- Posts: 400
- Joined: Mon Jun 13, 2011 10:50 am
- Location: stephen.foster.uk(skype)
dreeko.. you are the man (i think...possibly a woman?) where was I ? oh yeah...
I thought this was one of your best. loved the gag with the phone. lol
I tell you, I dont know how technical you have to get using muvizu to build scenes and move characters, but if anyone is on these forums is only animating but they would prefer to be writting and directing and not pouring over keyframes on ASP... then muvizu has to be for them...
I think it looks awsome, and probably the only reason I am setting up bootcamp
great stuff..
I thought this was one of your best. loved the gag with the phone. lol
I tell you, I dont know how technical you have to get using muvizu to build scenes and move characters, but if anyone is on these forums is only animating but they would prefer to be writting and directing and not pouring over keyframes on ASP... then muvizu has to be for them...
I think it looks awsome, and probably the only reason I am setting up bootcamp
great stuff..
--Sven
What *if* the Hokey cokey *is* what its all about?
What *if* the Hokey cokey *is* what its all about?
-
- Posts: 400
- Joined: Mon Jun 13, 2011 10:50 am
- Location: stephen.foster.uk(skype)
Hey dreeko... Just announced
http://www.gadgetsandgizmos.org/unreal- ... -platform/
Any plans for your friends to start porting to Mac natively?
If they are looking to charge for commercial usage then Mac is as good a platform to invest in as any... lot of movie directors on it
http://www.gadgetsandgizmos.org/unreal- ... -platform/
Any plans for your friends to start porting to Mac natively?
If they are looking to charge for commercial usage then Mac is as good a platform to invest in as any... lot of movie directors on it
--Sven
What *if* the Hokey cokey *is* what its all about?
What *if* the Hokey cokey *is* what its all about?
Another "On the News" episode posted this morning
http://www.youtube.com/user/dreeko?feature=mhee
(forgot to post it here this morning!)
Please comment!
A Mac version, hmmn.. I'll post your link on their forum and see what they say!
Cheers
D
http://www.youtube.com/user/dreeko?feature=mhee
(forgot to post it here this morning!)
Please comment!
A Mac version, hmmn.. I'll post your link on their forum and see what they say!
Cheers
D
Another episode now uploaded!
http://www.youtube.com/watch?v=zgRAO0Jevj0
Hope you enjoy
Please remeber to comment and subscribe!
Cheers
D
http://www.youtube.com/watch?v=zgRAO0Jevj0
Hope you enjoy
Please remeber to comment and subscribe!
Cheers
D
Dreeko, I visit the muvizu site on a regular basis, and your stuff is the best of the best. But for me, muvizu has three serious drawbacks:
1) You have to accept pre-configured moves. These are all pretty good, but there is always an occasion when you want something different, which you can't have
2) The moves are unremittingly cartoony. I love cartoony moves, but there are, too, occasions when you don't want this. Putting together a gritty drama, for example, is subverted by the upbeat nature of the moves at your disposal
3) Apart from a few (pre-ordained) musical instruments, any character can not hold any object, pick anything up or put anything down. This is a serious setback when telling a story.
So I am full of admiration for the way you can get round these drawbacks, but I will wait for future upgrades, I think. (Sorry if this hijacks your thread).
1) You have to accept pre-configured moves. These are all pretty good, but there is always an occasion when you want something different, which you can't have
2) The moves are unremittingly cartoony. I love cartoony moves, but there are, too, occasions when you don't want this. Putting together a gritty drama, for example, is subverted by the upbeat nature of the moves at your disposal
3) Apart from a few (pre-ordained) musical instruments, any character can not hold any object, pick anything up or put anything down. This is a serious setback when telling a story.
So I am full of admiration for the way you can get round these drawbacks, but I will wait for future upgrades, I think. (Sorry if this hijacks your thread).
You can't have everything. Where would you put it?
Jahnocli,
All the problems you have with Muvizu are problems that I too share. I enjoy finding a way round them whenever possible but that does not change the fact that the problems still remain (at the moment!).
The pre-configured moves are cartoony and more subtle ones would be a godsend in many cases. I usually confine myself to minimal body movements and try and convey things through the head and eyes animation which is totally controllable by the the user.
The ability for characters to hold/pick up objects is something which (so they tell us) is being worked on by the devs along with all the other features that myself and others (including yourself too I would imagine!) have suggested on the forum. It amazes me how much the Muvizu team listen to and implement the ideas from users.
Thanks for your kind words for my Muvizu videos I will continue to post them here for others to view and comment on. I know some may wonder why I post them here on the Anime studio forum but I feel there will be a point when the Muvizu and Anime studio features reach a point where the similarities will have users using the two of them together to make something really special.
Cheers
Dreeko
All the problems you have with Muvizu are problems that I too share. I enjoy finding a way round them whenever possible but that does not change the fact that the problems still remain (at the moment!).
The pre-configured moves are cartoony and more subtle ones would be a godsend in many cases. I usually confine myself to minimal body movements and try and convey things through the head and eyes animation which is totally controllable by the the user.
The ability for characters to hold/pick up objects is something which (so they tell us) is being worked on by the devs along with all the other features that myself and others (including yourself too I would imagine!) have suggested on the forum. It amazes me how much the Muvizu team listen to and implement the ideas from users.
Thanks for your kind words for my Muvizu videos I will continue to post them here for others to view and comment on. I know some may wonder why I post them here on the Anime studio forum but I feel there will be a point when the Muvizu and Anime studio features reach a point where the similarities will have users using the two of them together to make something really special.
Cheers
Dreeko
Latest episode up!
On the News.- Liam fox report
http://www.youtube.com/watch?v=oHOmUMTcpmo&sns=em
Don't forget to comment and subscribe!
Cheers
D
On the News.- Liam fox report
http://www.youtube.com/watch?v=oHOmUMTcpmo&sns=em
Don't forget to comment and subscribe!
Cheers
D
On the news - Gaddafi Special
Episode now uploaded
http://www.youtube.com/watch?v=J4oMqDCmqKQ&sns=em
Don't forget to comment and subscribe
Cheers
D
Episode now uploaded
http://www.youtube.com/watch?v=J4oMqDCmqKQ&sns=em
Don't forget to comment and subscribe
Cheers
D
Latest episode
http://www.youtube.com/watch?v=ryLYvphV-C8&sns=em
Hope you enjoy
Please remember to comment and subscribe!
Cheers
D
http://www.youtube.com/watch?v=ryLYvphV-C8&sns=em
Hope you enjoy
Please remember to comment and subscribe!
Cheers
D