3D head turn with simple bone technique

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DK
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3D head turn with simple bone technique

Post by DK »

Here's an interesting but very simple technique for doing 3D rotating heads as long as they are simple shapes. I'm still playing with this but already using different shapes introduced by muuvist. ( see origami crocodile thread)
viewforum.php?f=9

Here's my file
http://www.errolgray.com.au/headturn2.anme

Ive tried this shape first with a cirle and now a rounded triangular shape with just 4 x bones to play with!!!

Any thoughts or opinions?

Cheers
D.K
Genete
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Post by Genete »

Yeah!
It is quite convincing and easy to manipulate.
I think that the center of rotation is a little strange. Maybe you can put the bones in another place and angle, link them better and modify the strength and the head turn is more ... head-turn.

Something like this maybe?
http://genetita.googlepages.com/headturn2-mod.anme


There is something important to other people to know that is that you have used direct bind point to the bones that is not a very often used technique for this forum member (as far as I know). I use that binding a lot of time.
Best

(Glad to see you again for these lands...)
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DK
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Post by DK »

Hi Genete. Your re-done file is great! I also used a little translate bone to drag the eyes slightly over the edge of the head for each left and right profile. This is very interesting. I will continue to play with this technique to see how far it can go.
http://www.errolgray.com.au/headturn3-mod.anme

D.K
Genete
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Post by Genete »

I like also this technique a lot!!.
It is simple and effective for simple characters (few strokes). Valid for 2.5D rigs.
Good luck.

.....

I'm feeling that with heyvern's technique, my 3d springy rig, DarthFurby's actions tips and this lat one we are opening a new path of animation world with Anime Studio. That's what I feel.... Maybe all this stuff is already know by the masters and we are only redoing the wheel... maybe.... or not!

... also I have just putted a post in scripting area regarding "flexible constraints" that I have the feeling it will be the basics for a new BIG step in my 3D tech. I'll post here also.
Time will answer.

Genete
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DK
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Post by DK »

What I like about this technique is that very little bones are required to make the rotation. I realise it is less powerfull than your springy mechanism rig, but a simpler option for the less tech savy. All thanks to muuvist :) for the initial idea. Genete is already expanding the horizons as always :)

D.K
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DK
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Post by DK »

I've now added some point manipulation to the pupils.

http://www.errolgray.com.au/headturn4-mod.anme

D.K
Genete
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Post by Genete »

Simple, effective and fun!!!
This is a new way of animating!
muuvist put the idea and you have developed it ... Congratulations.
DK wrote:Genete is already expanding the horizons as always :)
Maybe. And always left the projects in a half state... :( ... But I'm having fun! :D
Cheers!
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DK
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Post by DK »

Here's another version with a nose.

EDIT:
And eyebrowse
http://www.errolgray.com.au/headturn5-mod.anme

http://www.errolgray.com.au/3dhead5.swf

The fantastic thing about this technique is that you can adjust the head shape to almost any shape you like in seconds by simply dragging the points.

Would anyone like a tutorial on how to do this?

D.K
Last edited by DK on Sat May 12, 2007 1:02 am, edited 1 time in total.
Genete
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Post by Genete »

Great nose!!!! LOL. A little tricky because the turn from side to side is by up and down, but funny character!!!

...this is amazing... in less than 24 hours there is a new (and simple) head turn technique!!!
From my side it is not necessary to make a tutorial... but someone else can have troubles to understand the how to ... but it is so simple (!) :D

-----------
(take a look to my new post in Tips & Techs) ... (I'm thrilled about the new horizons I've opened...) (I feel that my developing never ends and never finish a serious animation...)
muuvist
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Post by muuvist »

Hey DK, I love your head turn, nice and simply and it looks very convincing.
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DK
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Post by DK »

Thanks muuvist. And It's all thanks to your technique you shared. I'm currently working on a more complicated model which I will post as soon as I have finished.

Cheers
D.K
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ulrik
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Post by ulrik »

Great looking little fellow, yes I'm interested in how you do this.
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DK
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Post by DK »

Please follow the new thread on this subject. Tutorial now available here:

viewtopic.php?t=8540

Cheers
D.K
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