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Posted: Sat Sep 23, 2006 8:36 pm
by wizaerd
Please, do post the ZIP of the scripts you're using. Or if you can find the name of the layering one, post that...

I downloaded the Universal Layer and Point scripts, and they do indeed work nicely. I hadn't really considered using many of the scripts because I was having a hard enough time fumbling my way through the basic tools. But I can certainly see how these two universal tools are way helpful...

Posted: Sun Sep 24, 2006 3:29 am
by Patmals
wizaerd wrote:As I tried to tell you Patmals, it has aboslutley nothing to do with the bones...

...

Sorry mate...

Posted: Sun Sep 24, 2006 6:37 am
by wizaerd
I'm sorry, I hope you don't think I was trying to sound superior, it certainly was not my intent...

Posted: Sun Sep 24, 2006 1:09 pm
by ingie01
Heyvern,
Thank you for the clear and understandable tutorial you posted. I has shown me a few things I was having trouble with......

Posted: Sun Sep 24, 2006 3:14 pm
by Víctor Paredes
ingie01 wrote:Heyvern,
Thank you for the clear and understandable tutorial you posted. I has shown me a few things I was having trouble with......

exactly the same.
thanks heyvern.

Posted: Sun Sep 24, 2006 5:13 pm
by wizaerd
Now that I have a character rigged this way, I've noticed that we lose the IK abilitity of the bones. If you drag the hand bone of the example rig, the rest of the arm doesn't follow along. Is this because of the parenting of the fan bones? I can live without the IK I suppose, but that's one of the nice features of using bones...

Posted: Sun Sep 24, 2006 5:54 pm
by Rai López
wizaerd wrote: I can live without the IK I suppose, but that's one of the nice features of using bones...
Of course, and sadly there's so many ways in Moho/AS that impede you to use it...

Posted: Sun Sep 24, 2006 7:28 pm
by Rasheed
Ramón López wrote:sadly there's so many ways in Moho/AS that impede you to use it...
Still, it's much easier to use than a pencil and paper, and do the animation traditionally. OTOH I agree with you that the user interface should be much more intuitive and have a less "technical feel".

Posted: Sun Sep 24, 2006 8:39 pm
by Rai López
I don't know about "techincal feel", of course all things can be improved, but I'm more worried about "technical incompatibilitys" about I was refering, incompatibilitys that in this program abound much more that in any other I've tried and that is what make me sad...

Posted: Sun Sep 24, 2006 8:57 pm
by heyvern
Ramon,

I appreciate your... problems with AS... but how did this positive informative thread turn into yet ANOTHER "Moho bash" discussion?

It's like a god dang broken record. No discussion is complete till Ramon says something negative about this application.

Is there not one single discussion here that doesn't require a negative comment?

Enough already! Give us a breather. Post in the bugs forum.

Sheesh.

-vern

Posted: Sun Sep 24, 2006 9:14 pm
by Rai López
heyvern wrote:Post in the bugs forum.
...I still have done it! ;)

And beliveme, I'll be the first that will jump in happy when they be mended, anyway I always have said a lot of times that I LOVE this program over all, there are WONDERFULL things on it but there is horrible things too that must be considered, it's only that I think the truth is finally the best option for all of us :)

Posted: Sun Sep 24, 2006 9:29 pm
by heyvern
Ramon,

Sometimes there is a time and a place for posting negative things. You don't have to post your complaints in every single thread... they aren't actually helpful.

This is the TIPS AND TECHNIQUES forum. I would expect many of the tips here regard working AROUND problems UNTILL THEY ARE FIXED.

If you have a tip to workaround an issue... let's hear about it.

-vern

Posted: Sun Sep 24, 2006 9:36 pm
by wizaerd
I didn't mean to spark off negativity, I was asking if the loss of IK was due to the fan bones... I still prefer this rig method for the elbow joints to look good regardless of the IK capabilities... sorry...

Posted: Sun Sep 24, 2006 10:06 pm
by heyvern
Wizaerd,

It was not you at all. You made a logical observation which was confirmed.

Ramon continued to elaborate beyond what I personally felt was absolutely neccessary. He does this constantly. As I am a cheerleader constantly... Ramon is my oposite in many cases.

Although... he does cheerfully point out the terrible faults of AS/Moho.
;)

The squeaky wheel gets the oil... but in this case... none of us have any oil to fix his wheel... but we still have to hear all the sqeaking.

-vern

Posted: Sun Sep 24, 2006 10:17 pm
by Patmals
wizaerd wrote:I'm sorry, I hope you don't think I was trying to sound superior, it certainly was not my intent...
HI Wizaerd,

Oh not at all :)

I was feeling really under the weather at was not thinking straight at all at the time.

But i am glad your were right :)


Good luck with your project!

And obviously, i now learnt the correct way.