Full 3D chars --- made from a 2d paint!!!
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 36
- Joined: Thu May 26, 2005 5:12 pm
Full 3D chars --- made from a 2d paint!!!
1st of all, u needa download the software Teddy 3D by Takeo Igarashi (yah, credits..)
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm
In this program you can create full 3d characters from 2d painting (read software tutorial).
after that, we want to add the texture, so:
http://www-ui.is.s.u-tokyo.ac.jp/~takeo ... meleon.htm
allows you to create the texture buy painting DIRECTLY on the character.
after that, when u export, the model will be twisted, and textureless, if u'll try to import it to moho..
'Cuz of it, we'll open Wings3D, import our sweet model, left click on it, then right.
Choose the Invert (i think that's tha name) option.
The model'll b just right.
Then push space, right click on empty place on screen, then "Import Image Plane" (or only "Image Plane"), and import our texture.
Right click on tha plane, Delete.
Left click on our model.
Then change the mode into Polygon mode (make sure the whole model is marked)>"Material">"Image 1"(or anything except "hole").
our model is textured!!!
now export as Obj!
enter moho, import our finished model and.... WAALLLLLLLAAAAA!!!!!!!!
Full 3D and textured model!!!!
Have fun, folks!!!
cyaz all!
13YOA!
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm
In this program you can create full 3d characters from 2d painting (read software tutorial).
after that, we want to add the texture, so:
http://www-ui.is.s.u-tokyo.ac.jp/~takeo ... meleon.htm
allows you to create the texture buy painting DIRECTLY on the character.
after that, when u export, the model will be twisted, and textureless, if u'll try to import it to moho..
'Cuz of it, we'll open Wings3D, import our sweet model, left click on it, then right.
Choose the Invert (i think that's tha name) option.
The model'll b just right.
Then push space, right click on empty place on screen, then "Import Image Plane" (or only "Image Plane"), and import our texture.
Right click on tha plane, Delete.
Left click on our model.
Then change the mode into Polygon mode (make sure the whole model is marked)>"Material">"Image 1"(or anything except "hole").
our model is textured!!!
now export as Obj!
enter moho, import our finished model and.... WAALLLLLLLAAAAA!!!!!!!!
Full 3D and textured model!!!!
Have fun, folks!!!
cyaz all!
13YOA!
Heh.. I'm 15 naw! =D
wow!!!!!!!!!!!
that is truly amazing.
is this the same guy who made the software where you can bend drawings using your fingers (and a touchscreen)?
that is truly amazing.
is this the same guy who made the software where you can bend drawings using your fingers (and a touchscreen)?
Create cartoon characters and comics in minutes: www.bitstrips.com
upon further investigation, it is the same guy.
genius.
genius.
Create cartoon characters and comics in minutes: www.bitstrips.com
- Víctor Paredes
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I was making some tests and experiments in the past with the funny combination of Moho and Teddy (I think they should be get married ) and this is one of that things, nothing impressive... but I remember that was a very exciting period of time , finally, of course, I abandoned that line of work for knowed bone Moho limitation reasons and others... anyway I put it here to start to share something ...CIAO!
- Víctor Paredes
- Site Admin
- Posts: 5660
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
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- Posts: 36
- Joined: Thu May 26, 2005 5:12 pm