hey selgin,
thanks it is so much helpful, so reading this post and seeing the file, i have one question:
the "little trick" you do for " Squash " is due to a limitation of AS10 ? I've always had this difficulty of being able to "stretch " but the " squash " never has worked well. This is a bug in AS10 , limitation or Does it work that way for some particular reason ??
Rigging a worm in AS10
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Rigging a worm in AS10
-----------------------------------------
Tutorials, Making of and more in My Youtube channel:
https://www.youtube.com/c/ARTzuzaAnimation
Tutorials, Making of and more in My Youtube channel:
https://www.youtube.com/c/ARTzuzaAnimation
Re: Rigging a worm in AS10
Very cool! Nice work.
Don't know if I was using 10 yet when I was working on this...
But that looks a lot cleaner and cuter than whatever the heck I had going on...
I think I had cycled smart bones up top that progressively cycled the scaling of the bones making up the worm "spine." Or something? Anyway, your approach is clearly the way to go.
Don't know if I was using 10 yet when I was working on this...
But that looks a lot cleaner and cuter than whatever the heck I had going on...
I think I had cycled smart bones up top that progressively cycled the scaling of the bones making up the worm "spine." Or something? Anyway, your approach is clearly the way to go.
-ddrake