Rigging a worm in AS10

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ARTzuza
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Joined: Tue Sep 09, 2014 10:02 pm
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Re: Rigging a worm in AS10

Post by ARTzuza »

hey selgin,
thanks it is so much helpful, so reading this post and seeing the file, i have one question:
the "little trick" you do for " Squash " is due to a limitation of AS10 ? I've always had this difficulty of being able to "stretch " but the " squash " never has worked well. This is a bug in AS10 , limitation or Does it work that way for some particular reason ??
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ddrake
Posts: 274
Joined: Mon Nov 11, 2013 9:25 pm

Re: Rigging a worm in AS10

Post by ddrake »

Very cool! Nice work.

Don't know if I was using 10 yet when I was working on this...



But that looks a lot cleaner and cuter than whatever the heck I had going on... :wink:



I think I had cycled smart bones up top that progressively cycled the scaling of the bones making up the worm "spine." Or something? Anyway, your approach is clearly the way to go. :)
-ddrake
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