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Short tutorial to animate ropes, clothes, chains, hair, etc

Posted: Tue Jan 19, 2010 10:35 pm
by Víctor Paredes
Hi, I just made a very simple tutorial with a very simple technique to animate any type of light thing like rope, hair, etc.

Animate this kind of things was a hard task for me until I discovered this little technique and I hope it can be useful for all of you too.

It's so simple that I decided to let it silent.


It's just 1:26

If anyone has any question, just ask :wink:

Posted: Tue Jan 19, 2010 10:45 pm
by Genete
Selgin: it is self explanatory. No words are needed. It is so simple and very effective. It can be applied to any kind of animating technique (bones, point animation, fbf)
If I can add something: The basic ideas are two:
1) Rotation of linear things governed by gravity moves like a sneak, sending waves from top (the motion producer place) to down.
2) Waves are decreased form one cycle to the next due to friction. It is achieved by adding equally spaced keyframes and decreasing the wave length progressively.

Good work selgin!
-G

Posted: Tue Jan 19, 2010 10:47 pm
by GCharb
A follow through tutorial, nice work!

G

Posted: Wed Jan 20, 2010 3:45 am
by patricia3d
Nice Tutorials. Thanks Selgin.

Posted: Wed Jan 20, 2010 11:37 am
by slowtiger
Very good!

Posted: Wed Jan 20, 2010 6:07 pm
by PARKER
Movement is very smooth, excelent work.

Posted: Wed Jan 20, 2010 8:26 pm
by dsaenz825
Awesome!

Posted: Wed Jan 20, 2010 10:34 pm
by Víctor Paredes
I'm glad you like it. Right now I'm working on a project in which I use a lot of this movements, even for cycling movements as win moving clothes.

The character has a lot of bones, so I recommend you to hide controlled bones on bone menu. Take a look at the ponytail and skirt bones, check the graph mode too. I hope to have time to upload soon a simpler file to show you the cycling moving technique.
http://www.mediafire.com/?xdt2m4x5iyt

PD: arms and legs have a particular rig which I hope to explain soon. It works great for arms made of images, avoiding that classical hose look.

Posted: Thu Jan 21, 2010 12:42 am
by neeters_guy
Thanks for sharing. As always, your techniques are simple yet powerful.

Posted: Thu Jan 21, 2010 2:39 pm
by uddhava
Fantastic! Thanks for sharing this.

udd

Posted: Thu Jan 28, 2010 3:24 pm
by Víctor Paredes
I have a snake character animated with this technique, you can download the anme file
http://www.mediafire.com/?m22mmonnnat
It looks very organic, in my opinion. And it's exactly the same rope principle, animate it as a wave (one bone, then the next, the next, the next...)

what do you think?

Posted: Thu Jan 28, 2010 7:43 pm
by Mikdog
DUDE! That's awesome! Thanks! Ha ha looks like it works so well.

Shot.

Posted: Sun Apr 15, 2012 6:08 pm
by zedx
how about using bone dynamics its very time saving

Re: Short tutorial to animate ropes, clothes, chains, hair,

Posted: Sat Nov 07, 2015 3:12 pm
by Lorentzyeung
Thank you for the tip

Re:

Posted: Tue Nov 10, 2015 7:15 pm
by Hartknocks
zedx wrote:how about using bone dynamics its very time saving
This thread was a while ago, but I was thinking the same thing. Bone Dynamics.