Bind points and their layer!!
Posted: Fri Jun 13, 2008 11:12 pm
This was one of my earliest questions in AS, so I'm thrilled to have finally found a solution. You can indeed have a vector layer and the points within it bound to different bones in the same bone layer!!
You just have to use fa_meshinstance layer script as a go between. Instances can be layer bound to bones!
So if you have a vector layer with bound points that you also want to layer bind, you can instance that vector layer into the same bone layer group and then layer bind the instance. The original is then point bound while its instance is layer bound.
Since the instance is moved by the bones bound to the original and can still be layer bound, you have the best of both worlds.
You just have to use fa_meshinstance layer script as a go between. Instances can be layer bound to bones!
So if you have a vector layer with bound points that you also want to layer bind, you can instance that vector layer into the same bone layer group and then layer bind the instance. The original is then point bound while its instance is layer bound.
Since the instance is moved by the bones bound to the original and can still be layer bound, you have the best of both worlds.