Joystick 2.5d head turns

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Joystick 2.5d head turns

Postby dueyftw » Sun Nov 12, 2017 12:38 am

Here is a video on how to setup a joystick in Moho 12


Dale
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Re: Joystick 2.5d head turns

Postby chucky » Sun Nov 12, 2017 3:25 am

Hi Dale,
This trick would be interesting if we could see the changes in angle of more complex and dimensional features.
All those actions and it doesn't look any different to just assigning the features to a single bone and moving it with no actions at all.

This type of rig is super annoying as it is super complex and time consuming.
I would love to se an example that proves it's worth.

Then ....maybe... I might think it was worth effort.
If the roller coaster spends all that time going up, there should be a decent payoff.
Sequential offender.
my latest animations
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Re: Joystick 2.5d head turns

Postby dueyftw » Sun Nov 12, 2017 4:01 am

I was looking at:

https://aescripts.com/joysticks-n-sliders/

And thinking 'How to do that in Moho?'

Also I haven't made a tutorial video in a while. :)

The thing about this setup is that you could add foreshortening to the rig. You can not do that with just moving every thing on one bone.

Here is a thought. Rotate the bones 45 degrees. That way instead of the corners it's up, down, left and right.

Dale
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