HAPPY LAND update

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Mikdog
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HAPPY LAND update

Post by Mikdog » Wed Sep 05, 2007 3:57 pm

Final animation:

http://www.youtube.com/watch?v=_okVLZutkl8

In the interests of personal learning I've put the AS file up.

http://www.mediafire.com/?9kxdbtr3edg

By downloading this file you agree to not use any elements in your own production or for commercial purposes. It took me a long time to put this all together.
Last edited by Mikdog on Thu Jun 12, 2008 8:11 pm, edited 4 times in total.
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slowtiger
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Post by slowtiger » Wed Sep 05, 2007 5:03 pm

Niiice!

- Clouds should move only in one direction, at slightly different speeds.

- During a pan the clouds need to stick to the background - imagine your camera on a tripod, panning around: sky and hills move together.

- The sun in close-up is in front of the trees. Shouldn't that be behind?

- The scene with all 4 characters together is too close-up, so the sail and the sun blend together because they're the same colour.

- Why is the sun fading in and out? It could as well jump in from the side, which would fit nicely to the overall style.


This is a nice film and a fine piece of work. Yes, there should be music, and if I weren't so drowned in work I'd give it a try myself. But I can see that I won't have time for that until january ...
Nolan Scott
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Post by Nolan Scott » Thu Sep 06, 2007 5:34 am

Well, I really enjoyed this... such a marvelous piece of animation...
beautifully drawn... and what a nice storyline...
even the clouds are joining the “teamwork” and are able to move in different directions.

Cheers
Nolan
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Mikdog
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Post by Mikdog » Thu Sep 06, 2007 6:48 am

Thanks slow. Will do all those things.

About the scene with all 4 characters together, this one I find tricky. I don't want too much of a long shot so that the player movements are lost. But if I do close-ups on the sun and others separately, it really looks jarring with the movement and then suddenly a close-up, etc. Might just move the sun higher up, include it in a long shot just once, then have the rest of the song as a close-up of the players singing without the sun at all.

The sun has always baffled me. Not quite sure where to put it. Come in from the side? Come in the below? Move smoothly in and out, or pop in and out? Tried numerous ways, never quite nailed it. Think I may have tried it but not done a proper job. Will try from the side again.

Thanks the for the list. very very helpful. ;)

Nolan - I like your 3D work. Duck Race was cool.

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Genete
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Post by Genete » Thu Sep 06, 2007 7:32 am

The sun has always baffled me. Not quite sure where to put it. Come in from the side? Come in the below? Move smoothly in and out, or pop in and out? Tried numerous ways, never quite nailed it. Think I may have tried it but not done a proper job. Will try from the side again.
Maybe you can show the sun always, but with no face when not needed. Only when it talks then it show its face up (similar to what you've done with this scene but only with the face). Sun should be part of the background always if the camera framing is fairly the same. If not it could be very confusing.

Besides the beautiful use of color and drawing, the story flow is quite good. Nice work!

-G
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Post by ulrik » Thu Sep 06, 2007 7:41 am

Great piece of animation! congratulations! I must say I'm not at all disturbed that the sun apperars every now and then, he/she is one of the others and can pop up from wherever I think! :D
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Phatthumb
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good stuff

Post by Phatthumb » Sun Sep 09, 2007 8:14 pm

Hey that was a good show. I don't think anything was wrong with it. I don't think it would be fair to pick at all of the toon. No toon that is created is perfect. I like how the clouds move back and forth it makes you pay attention to the background. Oh, and the "fading sun". It can do whatever it wants its the see all and powerful sun, LOL.
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slowtiger
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Post by slowtiger » Sun Sep 09, 2007 9:21 pm

Sorry for the late answer: I'm buried in my own AS project (my own? Ha!)...

Another way to move the sun could be to let it jump like a ball/frog. Think of "ball with a will". This way it would be mobile, but without that dreaded "on rails" look.
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Mikdog
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Post by Mikdog » Tue Sep 11, 2007 9:33 am

Cool, thanks, I'll give the ball with a will a shot. Nice ;)

Your own project? Woo! I wanna check that!
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Post by jhbmw007 » Fri Sep 14, 2007 1:38 pm

I really like these characters and the voices. I have a 2 yr old and trust me this is much better than some of the annoying shows they have on tv for little kids.
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Mikdog
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Post by Mikdog » Fri Sep 14, 2007 2:06 pm

My plan is to make the first one awesome and use it as a blueprint for subsequent episodes. Then I'm almost certain I'll get this series to flight on national (South African) television. Once I've made enough for a series I can license out to International broadcasters.

So far, so good.

Legal landmine out there I've heard.
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Arkaos
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Post by Arkaos » Fri Sep 14, 2007 2:31 pm

It says "Link Removed". Can you repost. I'd like to check it out. :shock:
Mark
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Mikdog
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Post by Mikdog » Fri Sep 14, 2007 4:00 pm

Sure, just need to make one or two glaring changes.
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Mikdog
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Post by Mikdog » Sat Sep 15, 2007 2:21 pm

Possible solution for sun's entry and exit?

*link removed*
Last edited by Mikdog on Tue Oct 23, 2007 8:18 am, edited 1 time in total.
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slowtiger
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Post by slowtiger » Sat Sep 15, 2007 7:05 pm

A bit too fast for my taste, and possibly too fast for your intended audience. Why not give it an arc, and some recoil?

(It shouldn't cover that little cloud, too. Put it aside a bit.)
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