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water and car

Posted: Thu Oct 26, 2006 12:23 pm
by patrick
Every frame done with switches and seperate images.....

http://www.youtube.com/watch?v=J_xLtQtm43Q

Posted: Thu Oct 26, 2006 1:23 pm
by dreeko13
the link doesn't seem to work for me?

Posted: Thu Oct 26, 2006 1:45 pm
by Genete
The water effect is good. A bit stressed (so quick)
Small time to evaluate the car (so short). Perhaps you could include a very small rotation of the car (rougtness of the road) to simulate vibrations on it. Then the car's light would be more realistic. Also some fading at the end of the ligth would improve it.

Anyway good shot patrick.

How many image layers have switch one for water?

Posted: Thu Oct 26, 2006 2:22 pm
by patrick
Genete wrote:The water effect is good. A bit stressed (so quick)
Small time to evaluate the car (so short). Perhaps you could include a very small rotation of the car (rougtness of the road) to simulate vibrations on it. Then the car's light would be more realistic. Also some fading at the end of the ligth would improve it.

Anyway good shot patrick.

How many image layers have switch one for water?
Yeah, the water is a bit quick. I'll experiment with that. I did 200 images, which I have to split up into different switch layers.

The light does fade a little at the end, but it isn't too clear in this clip. I didn't want it too realistic as it is cel animation. I trying for the tradition line and ink over a painted background look.

The car does glide along too smoothly, I'll tweak that when I slow the water down.

Thank you for the feedback.

Posted: Thu Oct 26, 2006 8:09 pm
by Mikdog
COuld you explain a bit more how you did the water?

It's great, but I can't figure out how you achieved that effect.

Posted: Thu Oct 26, 2006 8:40 pm
by Ashe Raven
Basic wave effects in any 3D programme :)

Posted: Thu Oct 26, 2006 10:04 pm
by patrick
Ashe Raven wrote:Basic wave effects in any 3D programme :)
Yes indeedy. Is nothing clever, but does look nice.

Posted: Fri Oct 27, 2006 6:41 pm
by patrick
I've slowed down the sea:

http://www.youtube.com/watch?v=J_xLtQtm43Q

I tried making the car move a little less smoothly, but it was too jarring, so I left it.

Posted: Fri Oct 27, 2006 7:42 pm
by HOYBOYS
Hey PATRICK...Excellent Work!....almost makes us seasick....can't wait to see your finished project...All the Best from The HOYBOYS! :D :D

Posted: Fri Oct 27, 2006 8:59 pm
by Rasheed
I think it is a good use of readily available material.

However, I saw there was a problem in the last video in frames 22 trough 24, were the sea (and road) suddenly became somewhat lighter in tone (showing frames 21 - 25):
Image Image Image Image Image

I'm sure it was just a glitch, but you may want to look into this if you want to you this technique in a short animation movie.

Posted: Fri Oct 27, 2006 9:02 pm
by patrick
HOYBOYS wrote:Hey PATRICK...Excellent Work!....almost makes us seasick....can't wait to see your finished project...All the Best from The HOYBOYS! :D :D
Thanks HOYBOYS.

Don't wait under water for the finished project. It is part of a 2 hour animation....I do like a challenge!

I hope to finish tweaking the 100 second scene that this clip is a part of. Should be any day now, and shows the car a little closer up.

Posted: Fri Oct 27, 2006 10:05 pm
by HOYBOYS
WOW!!!..a TWO HOUR ANIMATION...thats longer than the NAPS we have to take every day!!!...YES...You DO LIKE A CHALLENGE!...The biggest challenge WE have is who's going to FART the loudest in our next VIDEO!....Keep us informed!...we want to know when you LAUNCH your NEXT VIDEO!!...we LOVE ANIMATION...and our MEDICATION makes it MUCH MORE ENJOYABLE.....Keep up the GREAT WORK and KEEP 'EM COMING....The HOYBOYS! :D :D

Posted: Fri Oct 27, 2006 10:05 pm
by patrick
Rasheed wrote:I think it is a good use of readily available material.

However, I saw there was a problem in the last video in frames 22 trough 24, were the sea (and road) suddenly became somewhat lighter in tone (showing frames 21 - 25):

I'm sure it was just a glitch, but you may want to look into this if you want to you this technique in a short animation movie.
Rasheed

Thank you for pointing that out (not being sarcastic then either...).

I've looked at the images that make up those frames and they seem consistant, so I suspect it may be a compression thing causing that in the film.

I'll keep an eye on it when rendering full size (which I have yet to do).

This is part of a larger project, and I use the technique in a few scenes, never with water again though (mainly to allow character to move through 3d sets). So obviously I want it to look right.

Posted: Fri Oct 27, 2006 10:12 pm
by patrick
HOYBOYS wrote:WOW!!!..a TWO HOUR ANIMATION...thats longer than the NAPS we have to take every day!!!...YES...You DO LIKE A CHALLENGE!...The biggest challenge WE have is who's going to FART the loudest in our next VIDEO!....Keep us informed!...we want to know when you LAUNCH your NEXT VIDEO!!...we LOVE ANIMATION...and our MEDICATION makes it MUCH MORE ENJOYABLE.....Keep up the GREAT WORK and KEEP 'EM COMING....The HOYBOYS! :D :D
It's been 2 years in the making so far already. I have a script I love and all the sets (about 60) modelled in 3d.

I originally had most the characters done in Poser, but have always wanted to do cel animation style stuff, so when Anime Studio 5 was released (I'd never heard of Moho :? ) I decided to go for it.

Thanks for the encouragement, I suspect I'll need it before this is all done!

Posted: Fri Oct 27, 2006 11:30 pm
by Genete
Now is better in my opnion. See is less stressed. Good stuff patrick!!
Ansious to watch more!. The car promises, but animation is so short.
Cheer up!!