Moho vs. Toon Boom (an opinion vid)

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Moho vs. Toon Boom (an opinion vid)

Postby Mikdog » Wed Jul 11, 2018 2:35 pm


Made this thing:

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Re: Moho vs. Toon Boom (an opinion vid)

Postby neeters_guy » Thu Jul 12, 2018 11:24 pm

Hey, mikdog, nice to see you posting again. :)

Pretty fair and detailed comparison, I think. I have a soft spot for earlier versions of Moho because of the simplicity you spoke of. All the fancy stuff in later versions is cool, of course, but the many features can overcomplicate rigs.

I used to own Toon Boom Studio years ago and liked it, but didn't continue with frame-by-frame.

Thanks for all your vids over the years. I recalled some good tuts on Anime Studio you made, but I don't see them on your channel.

Anyway, thanks for the review.
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Re: Moho vs. Toon Boom (an opinion vid)

Postby jahnocli » Fri Jul 13, 2018 11:12 am

Mikdog, I'm a fan. I've loved the stuff you've done over the years and you have a real energetic vibe to your characters and animations that's instantly recognizable. It may be that what you are saying is right -- I don't know, I gave up halfway through because it was so tedious...
You can't have everything. Where would you put it?
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Re: Moho vs. Toon Boom (an opinion vid)

Postby chucky » Sat Jul 14, 2018 5:02 pm

Take the taper off the line Mike just for starters.
I think freehand needs a lot of work, but if you are complaining about the taper effect, then just don't use it ( I believe it should be OFF by default as it gives a bad first impression).
Sequential offender.
my latest animations
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Re: Moho vs. Toon Boom (an opinion vid)

Postby lwaxana » Fri Jul 20, 2018 5:35 pm

Hey Mikdog! Good to see you. This is a tough topic because these programs can be used in so many different ways. One person's Moho workflow could use completely different features from another person's Moho workflow. But I think this is a nice review for working with your expressive drawing style and the workflow needed to support that.
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