JOZI ZOO - fully voiced 5 minute animation with MOHO!
Moderators: Víctor Paredes, Belgarath, slowtiger
sorry thats just what I felt when I saw it, way too jerky, fast, busy...
if the camera sat still per scene it would have been better, but even then the movements were so smooth and fast it felt like there wasn't a real animation style. I'm not saying I know any more its just what really bothered me, and didnt let me enjoy the storyline whatsoever
RonC
if the camera sat still per scene it would have been better, but even then the movements were so smooth and fast it felt like there wasn't a real animation style. I'm not saying I know any more its just what really bothered me, and didnt let me enjoy the storyline whatsoever
RonC
Ya, fair enough, it is quite rapid and fast-changing.if the camera sat still per scene it would have been better, but even then the movements were so smooth and fast it felt like there wasn't a real animation style. I'm not saying I know any more its just what really bothered me, and didnt let me enjoy the storyline whatsoever
Thanks for the comments guys, keep it on!
Mike
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It's good, but I feel the bones & interpolation keyframes make everything looks so gummy, elastic. I think it makes it look too much moho-bones-look like. I was first very enthousiast about the concept of bones, and I still like the bones to connect to each other, but those elastic bones are getting on my nerves. It is technically amazing, but when I look at animation studios like Nexus (http://www.nexuslondon.com/) I don't see a lot of those 'moho' elastics effects. Good animations are using steps usually jerky. But our brain use the residual image of those to recreate the movement.
It all depends on how you use your bones, if you let Moho do your work then you got that but if you animate yourself you won't...rafdesign wrote:...I was first very enthousiast about the concept of bones, and I still like the bones to connect to each other, but those elastic bones are getting on my nerves. It is technically amazing, but when I look at animation studios like Nexus (http://www.nexuslondon.com/) I don't see a lot of those 'moho' elastics effects...
True, true. If you had an animation suited to that look, you could really use bones to your advantage....I was first very enthousiast about the concept of bones, and I still like the bones to connect to each other, but those elastic bones are getting on my nerves. It is technically amazing, but when I look at animation studios like Nexus (http://www.nexuslondon.com/) I don't see a lot of those 'moho' elastics effects...