Japanese anime Run

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shift
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Japanese anime Run

Post by shift » Thu Aug 21, 2014 5:12 am

I need some help improving this Anime Run. Any pointers please?
https://www.youtube.com/watch?v=B170rx6 ... e=youtu.be
eric1223
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Re: Japanese anime Run

Post by eric1223 » Thu Aug 21, 2014 5:29 am

Okay I will try to help.

The body is too stiff. Try making the body squash and stretch, and bend doing the run cycle.

Make the hair alot more dynamic! The way she's running, it seems there should be more bounce to it.

Welp, that's all I can think of!
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shift
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Re: Japanese anime Run

Post by shift » Thu Aug 21, 2014 5:42 am

Thanks for the tips. I will work those in. I actually like how the run looks, but it still doesn't look professional. I want it to be the best it can be.
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lwaxana
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Re: Japanese anime Run

Post by lwaxana » Thu Aug 21, 2014 7:23 am

Nice run cycle! It looks like you're going for a stylized very fast run, like something you would see as the character attacks and with speed lines. I know I've seen similar run cycles in animes, but couldn't find an example. Here are some other examples of anime runs, though: http://youtu.be/-bgrKEoP3YM?t=53s They don't have the character leaning so far forward, the back is either straight or in a hunched shape, rather than arched the other direction, and the arms are pumping far forward. If you're looking for basic mechanics you could always do an image search for "Richard Williams Run Cycle." Williams has some realistic examples similar to the anime run cycles linked above, but also stylized run cycles similar to the one you've created in terms of back curvature and how far the character is leaning forward. Maybe experimenting with the different styles will get you to the look you want. Looking forward to seeing this progress!
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lwaxana
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Re: Japanese anime Run

Post by lwaxana » Thu Aug 21, 2014 7:28 am

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jahnocli
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Re: Japanese anime Run

Post by jahnocli » Thu Aug 21, 2014 12:03 pm

Terrific reference - thanks for sharing.
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Re: Japanese anime Run

Post by Danimal » Thu Aug 21, 2014 4:37 pm

I'm sure it's part of the style you're going for, but if someone actually ran tilted that far forward but with their arms behind them, they'd fall flat on their face. Other than that, it looks good.
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neeters_guy
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Re: Japanese anime Run

Post by neeters_guy » Fri Aug 22, 2014 12:27 am

It works for me since it's a stylized run. In a similar way, this reminds of another "wonky" run posted by Durand some time ago. It's completely unrealistic, but the effect is still fun.


@lwaxana, thanks for posting that blog.
EHEBrandon
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Re: Japanese anime Run

Post by EHEBrandon » Fri Aug 22, 2014 10:30 pm

To me the widths are way to big.... Like if you were doing a toon style it looks good... But for a anime style the widths just don't match.. But over all the animation isn't bad.
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lwaxana
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Re: Japanese anime Run

Post by lwaxana » Sun Aug 24, 2014 4:19 pm

Just came across this run animation which seems really similar to yours:
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Re: Japanese anime Run

Post by Danimal » Mon Aug 25, 2014 2:51 pm

lwaxana wrote:Just came across this run animation which seems really similar to yours:
The arms are in the right place though... :D
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