More character portraits
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More character portraits
I've taken a break from learning backgrounds and have been practicing my character creation. I see what people mean by improving the drawing tools in AS. Blending shapes, BRIGHT soft spots, textured fills, and depth are hard to achieve. What do you think so far? Anyone have advice for a struggling artist?
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Re: More character portraits
What is your goal? It's clear you're working from photos. And you're mixing styles, realistic shading and outlined parts mixed together. If you're looking for heightened realism (as opposed to 100% realism which is very easy to achieve, tons of books out there which teach regular people to draw photo realism in 3 days) then Adam Hughes' site might be interesting to you.Vagabond wrote:I've taken a break from learning backgrounds and have been practicing my character creation. I see what people mean by improving the drawing tools in AS. Blending shapes, BRIGHT soft spots, textured fills, and depth are hard to achieve. What do you think so far? Anyone have advice for a struggling artist?
Thanks! Each one of these are rigged and some have actions already. Unfortunately, I'm having a little trouble with Rudiger's MorphDials.PARKER wrote:Seems that somebody have been working hard
The face of the last one was really amazing, soon you could be getting an 100% realistic face.
But, here's a pic that has me frustrated...
PARKER, how in the world did you do Beiber's hair?!!? I used strokes with a line width of 1 that tapered to 0 at the ends. The actual points are visible. When I applied a soft edge of 1 then some of the ends disappeared.
Re: More character portraits
Good call!! I like Adam Hughes' style very much. Selgin posted this link in another threadPaul Mesken wrote:What is your goal? It's clear you're working from photos. And you're mixing styles, realistic shading and outlined parts mixed together. If you're looking for heightened realism (as opposed to 100% realism which is very easy to achieve, tons of books out there which teach regular people to draw photo realism in 3 days) then Adam Hughes' site might be interesting to you.
viewtopic.php?t=14313
I hadn't thought about it. i was just experimenting but I will be conscience of mixing the styles in the future.
thanks
Adam Hughes' works look very impressive, i like his style, when im free i will check it out more closely, thanks for the link.
Use thicker strokes then, that should solve it.Vagabond wrote:
PARKER, how in the world did you do Beiber's hair?!!? I used strokes with a line width of 1 that tapered to 0 at the ends. The actual points are visible. When I applied a soft edge of 1 then some of the ends disappeared.
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