My short clip of running SnowBuni girl
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- neeters_guy
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My short clip of running SnowBuni girl
Hello, this is my first post. I finally decided to join after learning ASP for the past year and mining the fantastic resources on this forum.
Here's are 2 short clips of SnowBuni, a character created by my friend Jeff Wood:
SnowBuni Cartoon Intro
SnowBuni and HoniBuni's Dance Party
I built and animated the character in ASP, exported as a mov file. The background was created with Particle Illusion SE and the animated logo was created with Sothink SWF Easy and exported as an avi. The whole thing was composited in Premiere.
Feel free to comment if you wish.
I look forward to participating on this forum!
edit: add screenshots and dance party link to first post.
Here's are 2 short clips of SnowBuni, a character created by my friend Jeff Wood:
SnowBuni Cartoon Intro
SnowBuni and HoniBuni's Dance Party
I built and animated the character in ASP, exported as a mov file. The background was created with Particle Illusion SE and the animated logo was created with Sothink SWF Easy and exported as an avi. The whole thing was composited in Premiere.
Feel free to comment if you wish.
I look forward to participating on this forum!
edit: add screenshots and dance party link to first post.
Last edited by neeters_guy on Sat Oct 10, 2009 8:31 pm, edited 8 times in total.
- patricia3d
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- neeters_guy
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- Joined: Mon Sep 14, 2009 7:33 pm
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- neeters_guy
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- Joined: Mon Sep 14, 2009 7:33 pm
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Re: My short clip of running SnowBuni girl
Another test clip, a bit longer at 16 secs.
SnowBuni and HoniBuni's Dance Party
Comments on the character design or animation are welcome, as usual.
edit: add link to first post
SnowBuni and HoniBuni's Dance Party
Comments on the character design or animation are welcome, as usual.
edit: add link to first post
Last edited by neeters_guy on Sat Oct 10, 2009 8:32 pm, edited 2 times in total.
Re: My short clip of running SnowBuni girl
The 2D stuff is much better than the 3D one also on youtube, imho. The girl is the purple is hotter than the one in grey, but I'd hot tub with either. Assuming both was not an option.neeters_guy wrote:Another test clip, a bit longer at 16 secs.
SnowBuni and HoniBuni's Dance Party
Comments on the character design or animation are welcome, as usual.
How did you draw these buni's? The characters are drawn well, is it shading? Are they drawn in another app and cut out animated in AS, or image as a brush?
As far as the characters go, I think they are ready for a script.
- neeters_guy
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Re: My short clip of running SnowBuni girl
I agree. I like 3D, but it takes sooo long to build a character. I'm just a one-man show, so AS is the way to go (for now).rogermate wrote:The 2D stuff is much better than the 3D one also on youtube, imho.
All drawn in AS, over a tracing image. It would've been easier to import images, but I decided I needed control over points to correct some bad bone deformations.rogermate wrote:How did you draw these buni's? The characters are drawn well, is it shading? Are they drawn in another app and cut out animated in AS, or image as a brush?
Here's a graphic showing how the head and shading is constructed.
I hope so soon. Thanks for the encouragement!rogermate wrote:As far as the characters go, I think they are ready for a script.
- neeters_guy
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Sorry to bump an ancient thread, but I've just revived this animation project involving my friend's character Snowbuni. The basis for these rigs is my Lily mod from the CW. I typically spend 4 to 6 hours per view, adding layers and bones in the process.
As in 3D modeling, I spend a good amount of time deformation testing: Check pose-tweak-repeat.
Discussion here: SnowBuni animation projects
As in 3D modeling, I spend a good amount of time deformation testing: Check pose-tweak-repeat.
Discussion here: SnowBuni animation projects
Nice heu, tail!
Was not really around in 2009, so I am glad you brought it back.
I like the way you constructed the head and I agree that making it in AS makes more sense as you get better control over point position, and no need to clean up imported files from Illustrator.
I worked allot with shape orders latelly, have you tried to build eyes using shape order?
Was not really around in 2009, so I am glad you brought it back.
I like the way you constructed the head and I agree that making it in AS makes more sense as you get better control over point position, and no need to clean up imported files from Illustrator.
I worked allot with shape orders latelly, have you tried to build eyes using shape order?
- neeters_guy
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Thanks, guys! I apprciate it.
Yes, the eyes are built in separate layers -- brow, eyelid, pupil, eye. (Great rendition of Tiara in your other thread, btw )GCharb wrote:I worked allot with shape orders latelly, have you tried to build eyes using shape order?
It does take time, sometimes a lot of time. But so far I'm liking the results. At some point, I'll post animation examples from these rigs.jonbo wrote:I can't see any of the CW' ish quirks to her. I think this is a great example of using the CW to generate a base character and modify from there.
- funksmaname
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This is cute - missed it in 2009!
The difficulty with such large breasts, especially for the male viewer, is that they do take your attention, and in this case they don't jiggle realistically enough (I assume you used bone dynamics, as they sort of bounce like a mechanical ruler twanged off the end of a desk) - still Buni probably got a less mechanical bra since 2009
The difficulty with such large breasts, especially for the male viewer, is that they do take your attention, and in this case they don't jiggle realistically enough (I assume you used bone dynamics, as they sort of bounce like a mechanical ruler twanged off the end of a desk) - still Buni probably got a less mechanical bra since 2009
- neeters_guy
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I can't seem to get it to look natural, so I'll probably hand animate (so to speak) such secondary motions in the future.funksmaname wrote:...(I assume you used bone dynamics, as they sort of bounce like a mechanical ruler twanged off the end of a desk)
Yeah, Jeff's a real bunny girl fan (there seems to be an anime series for every stripe of "kemono-girls", eg., cat, skunks, etc.).Patmals wrote:I remember this character!
Nice yo see she is getting a revival
Thanks, guys.