helicopter mi-24 in moho

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helicopter mi-24 in moho

Postby ignoramus » Sat Feb 02, 2019 11:48 pm



if u need this helicopter (moho save file) just tell me.
ignoramus
 
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Re: helicopter mi-24 in moho

Postby Paukwa Karagosi » Tue Feb 19, 2019 4:34 am

that is nice work right there. Could you do a tutorial on how you did that. I am particularly interested on how you animated the propellers(can't remember the actual word for them). Are you able to share the file as well please? Thank you
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Re: helicopter mi-24 in moho

Postby ignoramus » Tue Feb 19, 2019 8:28 pm

Paukwa Karagosi wrote:that is nice work right there. Could you do a tutorial on how you did that. I am particularly interested on how you animated the propellers(can't remember the actual word for them). Are you able to share the file as well please? Thank you


Hi! The blades are being rotated by inverse kinematics, it may sound weird, I know. Here's where I learned that: https://www.youtube.com/watch?v=ujhpIMBJMcA

The idea is that you can rotate things like arms 360 degrees, even if they are drawn in a single layer. In the helicopter above the rotation goes up to the point where the blades match the first frame and then it jumps back a little, but it's controlled by a bone that spins infinitely.

File with helicopter: https://drive.google.com/file/d/1szliA6 ... sp=sharing
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Re: helicopter mi-24 in moho

Postby Ragnite_Powered » Thu Feb 21, 2019 5:16 pm

Nice job, thanks for the explanation! I've gotten my hands on Moho to animate short cutscenes in a helicopter-themed shoot'em up game I'm working on, so I may well follow your advice and do something similar at some point...
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Re: helicopter mi-24 in moho

Postby ignoramus » Thu Feb 21, 2019 8:44 pm

Ragnite_Powered wrote:Nice job, thanks for the explanation! I've gotten my hands on Moho to animate short cutscenes in a helicopter-themed shoot'em up game I'm working on, so I may well follow your advice and do something similar at some point...


You are welcome!
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