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2D in Blender 2.6
Posted: Tue Jan 10, 2012 1:15 am
I am a user of blener, I love this great tool, I wanted to share with you this tutorial found on blendernation
blender and anime studio.. great combo
Posted: Tue Jan 10, 2012 8:46 pm
Thanks for the link. Blender looks great...it's just the learning curve of learning another software. But you have given me some food for thought.
Posted: Tue Jan 10, 2012 11:50 pm
a great solution would be to create animations in 2D Anime Studio, export the animation as png images with alpha channel, and use the sequence of images as a png animated textures on a 2D plane, immersed in a 3D environment and render the animation , merge 2D and 3D
Posted: Wed Jan 11, 2012 12:01 am
I'm confused - is the clip done using Blender and Anime Studio? Or is it just Blender?
Posted: Wed Jan 11, 2012 12:05 am
Hi JaMike, the clip done using only Blender
Posted: Wed Jan 11, 2012 4:12 am
Thanks for sharing
Posted: Wed Jan 11, 2012 1:38 pm
With your knowledge of Blender, it is possible to take it one step further
GiuseppeA wrote:a great solution would be to create animations in 2D Anime Studio, export the animation as png images with alpha channel, and use the sequence of images as a png animated textures on a 2D plane, immersed in a 3D environment and render the animation , merge 2D and 3D
and instead of having the "png images with alpha channel, and use the sequence of images as a png animated textures on a 2D plane", to attach them as animated textures to a 3D plane.
What I want to create are actual 3D "paper cut-out" characters, ie what you suggested but attached to a 3D plane that has the appearance of the image being mounted on say 1mm card, (Toy/Paper Theatre style).
Posted: Wed Jan 11, 2012 2:09 pm
@Shanty Baba... you mean something like, it is an old work done with sketchup and blender rendered in Kerkythea....like this!!
my Thread in "blenderartists.org" http://bit.ly/xyHNNi
Like this Cardboard puppet made in blender e gimp
Posted: Wed Jan 11, 2012 8:36 pm
That was exactly the look I was trying to describe. So my question is again, could 2D animation out of Anime Studio rendered as PNG's be attached as animated texture to a 3D layer in Blender (in your case the corrugated cardboard).
Or is that something that is best done all in Blender, as the tutorial in the original post was describing.
Posted: Thu Jan 12, 2012 11:55 am
hi Shanty Baba, by thickness to give the puppet, I think it's more convenient to use a single texture .... animated textures on a plane can be used, but it would be a problem to make it coincide with the thickness and animated textures
or you could use an animated texture only for the face with a simple blink of an eye ... animated textures which do not disturb the perimeter because of the thickness of the puppet 3d
Posted: Thu Jan 12, 2012 5:52 pm
Thanks again for the reply, and the great screenshots. I very much like what you have shown me, and think it is time to download Blender and come to grips with it.
The only trouble is I will be breaking one of my New Year's Resolutions...don't learn any new software!!!
Posted: Thu Jan 12, 2012 6:22 pm
If you need help question, I share what I know .... If the moderators are agree we could post here any questions about evolution of the subject and blender
Blender is not as difficult as the paint ... is a program like everyone else and need a normal learning curve like any new software
Posted: Tue Jan 17, 2012 11:27 am
Thanks for the offer of help.
I have downloaded Blender and I will let you know how I get on with the 2D/3D mix. Although it will not be for a few months.
Posted: Tue Jan 17, 2012 2:11 pm
Shanty Baba wrote:
I have downloaded Blender
Posted: Thu Feb 09, 2012 1:26 pm
If it is done only by Blender I have started to respect the product!