Aegis animator

A place to discuss non-Moho software for use in animation. Video editors, audio editors, 3D modelers, etc.

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kavlor
Posts: 42
Joined: Wed Jun 10, 2009 11:58 pm

Aegis animator

Post by kavlor » Mon Oct 18, 2010 10:08 pm

Anyone remember this from the Amiga/Atari computers.For the time period it was a fantastic program and it was freeware I got it of a cover disk for the Atari.It was basically the vector part of Anim pro although you could also move about bitmap based objects(but not distort in anyway).Vectors were as easy to animate as they are in Anime Pro(without bones)and you could move points in 3d space so you could potentially make a 3d objects(potentially but very tedious realistically).As it was vector based file sizes were small even for computers of the time so you could do pretty long animations.Another vector based animation program of the time was Fantavision which also made its way onto the PC,its vector animation was more limited but you could add sound to animations which was pretty easy to do and made animation more solid.
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Steverino
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Joined: Tue Jul 06, 2010 10:34 pm
Location: Fairfield, Iowa

Post by Steverino » Tue Oct 19, 2010 2:58 pm

I had Aegis Animator on the Amiga. Pretty cool program, especially for the mid-1980s.
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jahnocli
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Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Post by jahnocli » Tue Oct 19, 2010 5:07 pm

I used both DeLuxe Paint and Autodesk Animator on the PC back in the day. (goes all misty-eyed).
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rockerjell
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Joined: Mon Nov 01, 2010 12:27 pm

Post by rockerjell » Mon Nov 01, 2010 12:32 pm

Aegis Animator also inspired to organize a competition of animation that gave rise to an animation demo created on the Amiga was very popular at that time.
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jahnocli
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Location: UK

Post by jahnocli » Mon Nov 01, 2010 3:23 pm

Spammers. Doncha hate 'em?
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