CHamp Animation Making Program
Right now I'm working on writing a free open-source program called CHAMP. It aims to be a simple vector animation program primarily for GNU/Linux and friends (but it's portable to Window$ and Macinto$h). I'm writing it using libraries including Gtkmm, Cairomm, Guile, and possible more for SVG loading and saving and other features.
Currently, it's limited to manipulating simple primitives, and the only way to do more is through the scripting interface. However, I plan to work on it more and release CHAMP Alpha 1.0 (the final alpha release) somewhere around the end of the year. Since this is a FLOSS project, anyone who wants to can modify it and help out.
If anyone's actually interested, you can download it here.
CHAMP
Moderators: Víctor Paredes, Belgarath, slowtiger
- TheChewanater
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- Joined: Fri Feb 27, 2009 1:25 am
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suggestion : can you make it support FBF and allow freehand tools? I know that the program recently just launched but perhaps for future release?
YouTube- http://youtube.com/meltedtoons
Scripts on a post- http://lostmarble.com/forum/viewtopic.php?t=17405
Scripts on a post- http://lostmarble.com/forum/viewtopic.php?t=17405
- TheChewanater
- Posts: 134
- Joined: Fri Feb 27, 2009 1:25 am
Oh, I forgot to put up my estimated timeline here. And thanks for the suggestion, I didn't even think about freehand tools.suggestion : can you make it support FBF and allow freehand tools? I know that the program recently just launched but perhaps for future release?
Plan for alpha releases (subject to change):
- CHAMP Alpha 0.2: Write scripts, bare-bones graphics, add polygons, drag them, delete them, pan the stage
- CHAMP Alpha 0.4: Edit shapes, change colors, alpha, line width
- CHAMP Alpha 0.6: Timeline, keyframes
- CHAMP Alpha 0.8: Export image sequences
- CHAMP Alpha 1.0: Make sure everything is stable, remove any bugs, clean up code
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