Blender New Innovative 2d Animation "GP Tools"

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Re: Blender New Innovative 2d Animation "GP Tools"

Postby Psmith » Wed Jun 14, 2017 5:39 pm

DKRoot:

So, if I understand you - each "part" of a Grease Pencil Character (Head, Body, Arm, Leg, etc.) would be a separate Blender Object. Each and every Object would need to be parented to an Armature - individually, or as a Group - is this correct?

Thanks,

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Re: Blender New Innovative 2d Animation "GP Tools"

Postby exile » Wed Jun 14, 2017 5:46 pm

I don't want to start another nerds discussion, but it's quite a jump from the two-legged man to the things in those last three videos. I hope someone takes this beyond the stage of wowing the crowd and starts explaining step by step how it works. I found a very reasonable course for 3D Blender that is well structured. And of course there are countless free tutorials for Blender 3D at every level. 2D animators looking to extend their collection of tools are not likely to be drawn into Blender this way.
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Re: Blender New Innovative 2d Animation "GP Tools"

Postby Psmith » Wed Jun 14, 2017 5:55 pm

Steve:

Which last three videos?

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Re: Blender New Innovative 2d Animation "GP Tools"

Postby Yadoob » Wed Jun 14, 2017 6:07 pm

The bones exist in 3d space, while each grease pencil object is locked to a 2d plane.


What you say is mostly true but actually, if the behavior stay the same as the current blender version (and I think it will ?), the points of the grease pencil are in 3d space and can be moved freely inside a layer. The grease pencil object is more like a parent/pivot point for the layers.

For now there's no point weight that we can link into bones to have smooth deformation but we can parent a layer to a bone (and then animate like a puppeteer).

There's still lots of questions regarding the 2D/3D part and that's the exciting part since it is the true power of having those kind of tools inside Blender.
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Re: Blender New Innovative 2d Animation "GP Tools"

Postby exile » Wed Jun 14, 2017 6:41 pm

Psmith wrote:Steve:

Which last three videos?

Greg Smith


Sorry. I meant Yadoob's posted on Dec. 5th and the one Herbert posted yesterday, June 13th. Advanced users might be able to follow what Yadoob was doing, but the last one left me completely in the dark as to how the interesting stuff was done. I suppose we could just wait until the software has matured as a 2D tool and then hope for tutorials that make the learning process achievable.
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Re: Blender New Innovative 2d Animation "GP Tools"

Postby Psmith » Wed Jun 14, 2017 10:22 pm

Steve:

I think waiting for an "actual" release of Grease Pencil for Blender 1.8 is the wise choice.

However, I've been spending the last 8 months or so really looking into the best 2D animation solution - that covers all aspects of design, animation and composition - in one good package - and I believe I have come to discover the best solution for the money:

Toonz Premium.

OpenToonz developers have made a good start - (not so good on the Mac, my platform of choice). But many things are unstable and incomplete - even on the PC - making the finishing of a production (and the applicable training videos) very difficult tasks to perform.

This coupled with the dramatic price DECREASE of Toonz Premium (Toonz Harmony) - along with the total reliability of the software - its expanded and improved feature set - and both its track record and the track record of Rome's "Digital Video" development company . . .

makes Toonz Premium the most functional, most practical and affordable 2D animation studio available, today - on all major platforms.

ToonzPremium.com promises that, regardless of what happens with OpenToonz, they will continue to develop and improve Toonz Premium - AND incorporate all the best features developed for OpenToonz (it's part of their contract) into new and improved versions in the future.

Digital Video has been developing and marketing pro-grade animation software, beginning in 1981 and making their debut, through the help of SoftImage, in 1991. As far as I can tell, this is the longest running piece of 2D animation software in the history of digital animation, period.

At 349 euros it's a steal.

Oh, and I am in no way affiliated with DigitalVideo or its offshoot companies.

What do you think?

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Re: Blender New Innovative 2d Animation "GP Tools"

Postby exile » Wed Jun 14, 2017 10:43 pm

Greg, since you asked me directly, I'll try to answer now. Tomorrow I'll be flying to Fla. and not regularly online for a while.
I sort have shot my wad on Moho 12, so won't be switching in the near future. But I did do some experimentation with Open Toonz and also thought the tweening was impressive. The loss of color when a shape changed, even if it stayed closed, was maddening. It has a functioning bone system, but not as effective and certainly not as intuitive as AS or Moho.
But if these problems have been solved in the Premium version, I'll be looking into it at some point. Thanks for your appraisal, it carries a lot of weight with me.
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Re: Blender New Innovative 2d Animation "GP Tools"

Postby dkwroot » Thu Jun 15, 2017 2:08 pm

Psmith wrote:DKRoot:

So, if I understand you - each "part" of a Grease Pencil Character (Head, Body, Arm, Leg, etc.) would be a separate Blender Object. Each and every Object would need to be parented to an Armature - individually, or as a Group - is this correct?

Thanks,

Greg Smith


Yes, that appears to be how this will work.

Yadoob wrote:
The bones exist in 3d space, while each grease pencil object is locked to a 2d plane.


What you say is mostly true but actually, if the behavior stay the same as the current blender version (and I think it will ?), the points of the grease pencil are in 3d space and can be moved freely inside a layer. The grease pencil object is more like a parent/pivot point for the layers.


In the video, they show the grease pencil locked to the objects local orientation. They didn't say if this is something that can be toggled, so I assumed this is the new norm. Hopefully it's a toggled feature.

EDIT:
Nevermind, it looks like it's a toggled feature. :D https://www.youtube.com/watch?v=ZsMp0Bj_SI8
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