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by Mehbodk » Wed Nov 22, 2017 9:50 am
I have a big problem when want to add and set patch layers. In frame 0 when I go from bone panel to layer panel for setting patch layer position, all parts of the character separate from each other and I cant not set proper position of patch layer.
thank you
Mehbod
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Mehbodk
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by Greenlaw » Wed Nov 22, 2017 5:33 pm
I'm not exactly sure what you're asking but maybe this will help: you can use Layer Binding to lock a patch layer to a bone, but it almost sounds like you don't have other parts of the character properly bound either. I would make sure the basic rig is properly bound before dealing with patch layers.
It's hard to imagine what you're describing. Can you post screen caps and more details?
Last edited by
Greenlaw on Wed Nov 22, 2017 6:15 pm, edited 1 time in total.
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Greenlaw
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by synthsin75 » Wed Nov 22, 2017 5:40 pm
Sounds like you've used bone offset. If so, you can position the patch on frame one, copy that key to frame zero, and then delete the frame one key.
- Wes

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synthsin75
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