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Klaus

Posted: Thu Aug 06, 2015 2:47 am
by dkwroot
I recently stumbled across this little gem. I was astonished by how smooth the animation was and how they incorporated 2d with 3d so seamlessly. I highly recommend checking it out.


Re: Klaus

Posted: Thu Aug 06, 2015 10:59 am
by jahnocli
Beautiful.

Re: Klaus

Posted: Thu Aug 06, 2015 12:16 pm
by drumlug13
Here's a quick interview that was posted last month. I can't wait to see it.

http://www.cartoonbrew.com/interviews/s ... 13621.html

Re: Klaus

Posted: Fri Aug 28, 2015 10:03 pm
by 3deeguy
drumlug13 wrote:Here's a quick interview that was posted last month. I can't wait to see it.

http://www.cartoonbrew.com/interviews/s ... 13621.html
Hand drawn, no CGI. Wow.

Re: Klaus

Posted: Mon Oct 26, 2015 1:57 pm
by Barry Baker
This looks excellent!

Re: Klaus

Posted: Fri Nov 22, 2019 3:28 pm
by SimplSam
It finally got released on 8 November 2019.

It's getting great reviews everywhere.

Amazing work all round. Very inspirational.

Re: Klaus

Posted: Fri Nov 22, 2019 5:52 pm
by Greenlaw
Yeah, Klaus is a beautiful movie!

The movie was screened at my workplace last week, and the director Sergio Pablos and animator James Baxter did a presentation about it and explained the unusual look of the film.

For the characters, they basically hand-created splines over hand-drawn 2D animation to create lighting effects normally seen in 3D animation, like ambient occlusion, subsurface scattering, radiosity, etc. The result is 2D animation that looks incredibly painted and modeled. This process would normally be painstakingly tedious but they used custom software that can track the lines in the drawings accurately and blazingly fast. But regardless of the digital tracking assistance, the artists' still had to 'light' these drawings by hand, and their mastery of the technique is impressive.

There's 3D animation in the film too, mostly the backgrounds and props, and the seamless blending of 2D and 3D techniques is amazing. When asked, the director refuses to label the movie 2D or 3D animation, he simply wants to call it animation...and he's absolutely right.

Besides the cool look of the movie, I liked the story a lot. It's an interesting take on the 'origin' story--not at all about a magical character but rather about how a non-magical character's story becomes the mythology. And told in a funny way too. :)

Re: Klaus

Posted: Sun Jan 03, 2021 6:39 pm
by Pierre Gombaud
For those interested with the behind-the-stage technics about the lighting, take a look at this video


The tool used (LaS) is not commercially available but here is a demonstration on how it works (at 7:55)


Here are all the other videos available

Re: Klaus

Posted: Mon Jan 04, 2021 6:32 pm
by alanthebox
not sure if you caught it in the general discussion board, but a user here created a pretty in-depth tutorial on how to achieve similar lighting control in moho: http://www.lostmarble.com/forum/viewtop ... 9&start=15