How to set up bones correctly in a complex character
Posted: Sat Apr 29, 2006 10:57 pm
Hello, here I am again with another question...
I have made a character in Moho, and everything is on a seperate layer. Some things are in group layers because they belong together. For example: The arm and the hand are in two seperate layers, together in one group layer. Is this correct to do? Here is what my setup looks like now:
Now, my question is this:
In the Moho tutorials there is a tutorial about setting up bones for complex characters. This is the workflow in the tutorial, selecting everything in a layer, moving it out of the way, adding the bones, moving everything back in place, like this:
But... Since my artwork is not really allways on one layer, but most of the times "one object in layers in a group layer", like the arm and the hand... How can I connect bones to grouped layers without having to move everything in every group layer apart? Everything is lined out perfectly now and when I have to move every small thing in every group layer apart I will have to line those things up again to combine everything when 'the bones are set up. Is this just _the_ _best_ method, or is there an easier method where I can keep the contents of my group layers intact?
Thank you very much in advance.
[Edit] Now I have tried to do it as clean as possible but I noticed that bones don't work on layers IN group layers... You can't make some group layers and put them in one bone layer and manipulate your artwork like that... is there another method?...
Look at the head for example... It would be a pain in the neck to control every little freckle and lash and so on... The head exists now of 5 different layers in one group layer to keep them together... How can I make one set of bones for the whole character? [/Edit]
I have made a character in Moho, and everything is on a seperate layer. Some things are in group layers because they belong together. For example: The arm and the hand are in two seperate layers, together in one group layer. Is this correct to do? Here is what my setup looks like now:
Now, my question is this:
In the Moho tutorials there is a tutorial about setting up bones for complex characters. This is the workflow in the tutorial, selecting everything in a layer, moving it out of the way, adding the bones, moving everything back in place, like this:
But... Since my artwork is not really allways on one layer, but most of the times "one object in layers in a group layer", like the arm and the hand... How can I connect bones to grouped layers without having to move everything in every group layer apart? Everything is lined out perfectly now and when I have to move every small thing in every group layer apart I will have to line those things up again to combine everything when 'the bones are set up. Is this just _the_ _best_ method, or is there an easier method where I can keep the contents of my group layers intact?
Thank you very much in advance.
[Edit] Now I have tried to do it as clean as possible but I noticed that bones don't work on layers IN group layers... You can't make some group layers and put them in one bone layer and manipulate your artwork like that... is there another method?...
Look at the head for example... It would be a pain in the neck to control every little freckle and lash and so on... The head exists now of 5 different layers in one group layer to keep them together... How can I make one set of bones for the whole character? [/Edit]