Prevent latter frames from affecting previous frames
Posted: Sat Dec 23, 2017 2:51 pm
Hi,
Is there a way to pick and choose when latter frames affect previous frames? For example, if i make my character walk from one side to the other (frame 1-90) that's fine. But once i do something on frame 90, like make the character fly up, then it completely messes up all the previous frames as if it's all preparing the character for this jump (legs become all tangles whilst walking). I want to to completely ignore the fact that the character is jumping until frame 90 starts. Could someone please help with this?
Kind regards,
Is there a way to pick and choose when latter frames affect previous frames? For example, if i make my character walk from one side to the other (frame 1-90) that's fine. But once i do something on frame 90, like make the character fly up, then it completely messes up all the previous frames as if it's all preparing the character for this jump (legs become all tangles whilst walking). I want to to completely ignore the fact that the character is jumping until frame 90 starts. Could someone please help with this?
Kind regards,