Thanks for all the years with AnimeStudio.
I animate for games and therfore AnimeStudio was never a good option, but it worked.
DragonBones Pro is Open Source, Free and Cross Platform: http://dragonbones.com/en/index.html
I switched to DragonBones Pro
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Re: I switched to DragonBones Pro
Looks good and the price is right. There is Open Toonz also but lacking in tutorials and documentation. Perhaps in a couple of years it will be viable.
I assume with DragonBones you set up the animation, export into Unreal Engine and render out.
I assume with DragonBones you set up the animation, export into Unreal Engine and render out.
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