Hi everyone,
I posted earlier about an issue with target bones.
Somehow the leg bone does not get attached to the target bone after selecting the targetbone in the dropdownmenu.
It does have the circle indication that a connection has been made.
I suspect it has got something to do with a bodyturn action i made where the leg bones are animated to make it look likes the body is turning.
another question i have: is there within this forum a way to upload projectfiles?
Any help is much appreciated.
Kind regards,
Nils
Target bone issue
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Target bone issue
Hope this helps!
I teach moho and animation on youtube - https://www.youtube.com/@mccoy_buck
- synthsin75
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Re: Target bone issue
Actions can definitely conflict if not setup right.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
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Re: Target bone issue
Thanks for the help, it's much appreciated!
- Víctor Paredes
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Re: Target bone issue
Just to complement this: if a Smart bone action has keyframes over the leg rotation, the target won't work when the smart bone is being used.synthsin75 wrote:Actions can definitely conflict if not setup right.
This happens because the software prioritizes the rotation you gave to the leg with the Smart bone, over the target bone.
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Rigged animation supervisor in My father's dragon - Lead Moho artist in Wolfwalkers - Cartoon Saloon - My personal Youtube Channel