180 degree Smart Bone "snaps" back to beginning

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JoelMayer
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Joined: Sun Apr 05, 2009 8:29 pm

180 degree Smart Bone "snaps" back to beginning

Post by JoelMayer »

Hi there!

I have a weird problem. I'm working on a Headturn for my character and made a 0-180 degree SmartBone for that. Now, whenever i manipulate the bone and get to the 180 degree angle, it snaps back to 0 instantly. It doesn't seem to do that when i hold down the alt-key but switching the ignore IK chain option on in the bone menu makes it not react at all to anything...

Any ideas what the problem might be?

Image

Thanks!
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synthsin75
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Re: 180 degree Smart Bone "snaps" back to beginning

Post by synthsin75 »

Does it work if you rotate it less than 180 degrees?
I may need to see a file with just the skeleton.
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JoelMayer
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Re: 180 degree Smart Bone "snaps" back to beginning

Post by JoelMayer »

Thanks for your help!

You can find the file here:

https://drive.google.com/open?id=0Bwu0b ... zJhSHg5d28

No, it doesn't do that if i don't rotate all the way to 180...
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synthsin75
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Re: 180 degree Smart Bone "snaps" back to beginning

Post by synthsin75 »

Wow, that's a really weird and specific bug.

Apparently if you only have one, unparented smart bone, this can happen. Adding another unparented bone fixes it.
The transform bones tool work correctly either way. It's just a problem for the manipulate bone tool.
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JoelMayer
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Re: 180 degree Smart Bone "snaps" back to beginning

Post by JoelMayer »

Thanks for your help! I'll try that and i guess i'll make an additional Bug Report Post then...
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