Smart Bone action works in Actions, not in maintimeline

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Florana78
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Joined: Thu Jun 16, 2016 3:41 pm

Smart Bone action works in Actions, not in maintimeline

Post by Florana78 »

I just got Moho 12 (previously I had 9), and so I decided to re-rig my character with smartbones. This was all fine for the torso, until I reached the waist area. I went in to do the action for the STOMACH bone, I could move the points and all while in the action, but when I go back to the main timeline, it doesn't seem to register what I did. I tried releasing the layer and all points and re-binding the points in various ways(to the hip bone, the stomach bone, the legs bones) but no matter what I try, I can't seem to make the smart bone action for the stomach bone work.
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synthsin75
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Re: Smart Bone action works in Actions, not in maintimeline

Post by synthsin75 »

This usually happens because there is a bone in a layer between the smart bone layer and the controlled vector layer. Also be sure you haven't inadvertently keyed any points or bones not needed in other smart bone actions.
Florana78
Posts: 2
Joined: Thu Jun 16, 2016 3:41 pm

Re: Smart Bone action works in Actions, not in maintimeline

Post by Florana78 »

Thanks, I'm still not completely sure what I did wrong, but I found that deleting the problem layer and redrawing it solved the problem.
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