Easing functions gif

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Víctor Paredes
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Easing functions gif

Post by Víctor Paredes »

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willf
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Re: Easing functions gif (or understanding the graph more)

Post by willf »

I can see many applications for this. The third example, "power 2" seems to be equivalent to the smooth interpolation in ASP, and "Uniform 1/4, 1/2" seems equivalent to the Ease In/Out interpolation.

But beyond that, there are graphs for a range of dynamic motion, and not just bouncing balls either. The example labeled "Physical 3,3/2" is reminiscent of someone winding up and then hitting something, including anticipation and follow through, and the ones marked "Physical 3/3" and "Physical 4,5" use almost the same dynamic as some animation I'm working on right now, so this will be helpful. Also, those examples will prove useful to any who are looking to stop using bone dynamics and instead replicate the same sorts of motion by hand.

Thank you for posting it.
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