Re: Flame exemple
Posted: Sun Jun 02, 2013 6:23 pm
All the particles must be set "free floating" and just bind the group containing all the particle layers to a bone.
Not yet. One of the problems I have with this script in particular is that I cannot guarantee that it will work in every version of AS, old or future, nor do I consider it finished exactly. Both are problems for selling.Oddity wrote:good looking moving flame synthsin75.
Did you put your latest shapes managing script on sell on your forum?
i read that it will be available for people who post 50 time on it but clearly i'm clear far from it.
Is there an other way to get it?
Gorgeous result, elegant construction.Oddity wrote:He's the making of to complete the post but i'm sur you understood how it's works :