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Re: Flame exemple

Posted: Sun Jun 02, 2013 6:23 pm
by synthsin75
All the particles must be set "free floating" and just bind the group containing all the particle layers to a bone.

Re: Flame exemple

Posted: Tue Jun 04, 2013 5:41 pm
by Oddity
good looking moving flame synthsin75.

Did you put your latest shapes managing script on sell on your forum?
i read that it will be available for people who post 50 time on it but clearly i'm clear far from it.

Is there an other way to get it?

Re: Flame exemple

Posted: Wed Jun 05, 2013 3:39 am
by synthsin75
Oddity wrote:good looking moving flame synthsin75.

Did you put your latest shapes managing script on sell on your forum?
i read that it will be available for people who post 50 time on it but clearly i'm clear far from it.

Is there an other way to get it?
Not yet. One of the problems I have with this script in particular is that I cannot guarantee that it will work in every version of AS, old or future, nor do I consider it finished exactly. Both are problems for selling.

Re: Flame exemple

Posted: Wed Jun 05, 2013 7:43 am
by Oddity
ok, sure.

I'll wait.

Re: Flame exemple

Posted: Thu Jun 06, 2013 4:02 am
by synthsin75
Image

Re: Flame exemple

Posted: Thu Jun 06, 2013 4:04 am
by funksmaname
That looks great Synth :)

Re: Flame exemple

Posted: Thu Jun 06, 2013 4:29 am
by VĂ­ctor Paredes
Fantastic, Synth!

Re: Flame exemple

Posted: Sun Jun 09, 2013 4:35 am
by rogermate
Oddity wrote:He's the making of to complete the post but i'm sur you understood how it's works :

Gorgeous result, elegant construction.