phisycs problem

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y_n
Posts: 2
Joined: Mon Aug 23, 2010 11:33 am

phisycs problem

Post by y_n » Wed Oct 13, 2010 10:56 am

hi
i work with phisycs and enjoy but i have a problem ; you think i have a ball and some shapes . i want when ball contact with the shapes , after contact shapes fall down . but when i do shapes fall down before ball contact to it .
here are my work link :

http://www.4shared.com/file/s1ZTbWA6/phisyc_7.html

and another example you think i have a character that he want hit the shapes with his foot , how can i do it ? when he hits then shapes fall .

please help
kavlor
Posts: 42
Joined: Wed Jun 10, 2009 11:58 pm

Post by kavlor » Wed Oct 13, 2010 2:44 pm

Theres an option in the physics dialogue 'Start asleep' I think maybe thats what you need to tick for all the letters(not the ball).
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Víctor Paredes
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Post by Víctor Paredes » Wed Oct 13, 2010 2:53 pm

There is another thing about start asleep. You can make a layer start asleep, and then go to the frame you want to start the movement and go to Animation > Nudge Physics object...
This let you to start the physic animation in the start frame you want. It's a little hide, but cool.
Víctor Paredes
Former Moho Product Manager
Rigged animation supervisor in 'My father's dragon' - Lead Moho artist in 'Wolfwalkers'
Cartoon Saloon
My Youtube Channel - My webinars
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Mikdog
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Post by Mikdog » Wed Oct 13, 2010 4:21 pm

Selgin, your animated avatar is too mesmerizing...

:shock:
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Víctor Paredes
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Post by Víctor Paredes » Wed Oct 13, 2010 6:11 pm

Mikdog wrote:Selgin, your animated avatar is too mesmerizing...

:shock:
Hehehe, thank you, Mikdog.
Sorry for the question, but are you serious? I mean, I have been using that avatar for more than a year. Maybe it's one of that jokes I don't understand because of my poor english... :roll:
Víctor Paredes
Former Moho Product Manager
Rigged animation supervisor in 'My father's dragon' - Lead Moho artist in 'Wolfwalkers'
Cartoon Saloon
My Youtube Channel - My webinars
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