inserting blank keyframes (controlling time)?

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kasjorg
Posts: 57
Joined: Mon Mar 07, 2005 1:04 pm
Location: Denmark

inserting blank keyframes (controlling time)?

Post by kasjorg »

Hi all,

Does anyone have any suggestions to how I can move all my layer keyframes from one frame to another or simply inserting blank frames (like flash) to give one certain move more time and keeping the rest of the animation, -just moved to different place in my scene. It seems like I have to mark each individual layer and then move the frames layer by layer ok it´s doable but I´m just trying to make my life easier.
Kasper
Regul8R
Posts: 62
Joined: Thu Jan 06, 2005 11:44 pm

Post by Regul8R »

use the rescale keyframes option. Animation > Rescale keyframes.
btw im using ver 4.6 so i dont know if ver 5+ is changed
Blessings for you, but none for me....
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jorgy
Posts: 779
Joined: Sun Sep 05, 2004 8:01 pm
Location: Colorado, USA

Post by jorgy »

I asked for the very same thing just a few days ago!


http://www.lostmarble.com/forum/viewtopic.php?t=1637


Using the "rescale animation" option does work, but it's a pain sometimes. Having this would make things easier day-to-day.
kasjorg
Posts: 57
Joined: Mon Mar 07, 2005 1:04 pm
Location: Denmark

Post by kasjorg »

Jorgy that´s exactly what I´m looking for the rescale function just doesn´t do it. How easy it would all be.! :)
Kasper
kasjorg
Posts: 57
Joined: Mon Mar 07, 2005 1:04 pm
Location: Denmark

Post by kasjorg »

I stand corrected acctually the rescale function is ok just a bit slow to use but this was usefull -I just needed to tweak the speed of my bird jumping and eventhough I have to mark all the channels each time it works, thanks! :D
Kasper
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