Image textures not affected by 3D translation?
Posted: Fri Jul 17, 2009 10:43 pm
I just observed something (in 5.6) which I would call a bug.
I created a big shape and assigned an image texture to it, with tiling. It rendered nicely. Then I tilted that layer so it became a ground plate in my setup. The render showed only the shape tilted, but not the texture which filled it.
Is this behaviour the same in 6?
I created a big shape and assigned an image texture to it, with tiling. It rendered nicely. Then I tilted that layer so it became a ground plate in my setup. The render showed only the shape tilted, but not the texture which filled it.
Is this behaviour the same in 6?